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  1. Adam Ferrell

    Prevent turning on a ladder

    Turns out it was a plugin. I got rid of it and now I don't turn. Thanks!
  2. Adam Ferrell

    Prevent turning on a ladder

    I agree. I am not bothering with it anymore. Thanks everyone.
  3. Adam Ferrell

    Prevent turning on a ladder

    I did, but I can still turn. Must be a plugin issue. *Edit* Okay so I checked the original RPG Maker MZ project and the ladder still allows you to turn left and right. You can't move but you can still turn. I'd like to make it so you cannot turn.
  4. Adam Ferrell

    Prevent turning on a ladder

    Hello again. I would like to prevent my character from turning on a ladder. I attached a picture showing my issue. Thank you.
  5. Adam Ferrell

    Old currency showing as a battle reward.

    Yah. I was doing key/s and wanted it to show just key. I am resetting it to 1%\G found
  6. Adam Ferrell

    Old currency showing as a battle reward.

    Yah you're right. The terms show the currency as "key". Thanks a ton. I cropped the picture because everything else seemed unnecessary, but I guess I was wrong.
  7. Adam Ferrell

    Old currency showing as a battle reward.

    Yep! I saved it probably 50 times by now. I've done a lot of work since the currency change. *Edit* I did start a new game also.
  8. Adam Ferrell

    Old currency showing as a battle reward.

    Hello My new currency is Quartz. There is a space before it so that things don't say "you found 100Quartz" but I already verified that this isn't causing the issue. My old currency was "key/s" When I win a battle my reward is 30 key and it should be 30 Quartz. Screenshots attached. If you...
  9. Adam Ferrell

    Parallax shows outside of map boundaries

    Okay thank you. I am just going to make the bottom of my parallax image black. Like the bottom 50% or so. I will never use the bottom anyways.
  10. Adam Ferrell

    Parallax shows outside of map boundaries

    I hope there is a simple solution to this. I have the dark cloud image as my parallax. It's showing outside of my map boundaries and I was wondering if I could hide that. Thank you
  11. Adam Ferrell

    Help with animating a save event (crystal)

    Thank you both. I made my save event separately from my animation event.
  12. Adam Ferrell

    Help with animating a save event (crystal)

    I did that. Thanks. My problem now is that in order for it to animate it has to autorun, but then I can't trigger the save game prompt with the action button. *Edit: This is what I have now. Please see the attachments. The crystal spins but I cannot press action button to get the save text going.
  13. Adam Ferrell

    Help with animating a save event (crystal)

    Hello I need help animating this crystal I am using as a save point. I know how to animate stuff with the stepping movement, but I can't figure it out with these vertical parts. I tried to do event movements but it didn't seem to work. I guess I did it wrong.
  14. Adam Ferrell

    Help removing extra animation

    I am! Thank you for the info I had no idea.
  15. Adam Ferrell

    Help removing extra animation

    The unwanted animation plays before the Hit Physical animation. No weapons are assigned.
  16. Adam Ferrell

    Help removing extra animation

    My 1st enemy is hitting too high on the characters, so I copied the animation and lowered it to 40. The problem is there is an extra "Radiation" animation playing and I don't know why. How do I get rid of this? The default physical attack shows & is indeed in the right location. I just need...
  17. Adam Ferrell

    How do I make the actor/menu button windows solid black?

    I tried to figure this out but nothing works. There is a little fade inside the windows. I don't know if this is a gradient or a transparency. I attached a screenshot showing what I'd like to change. See how there is a window for each button on the menu. Also the actor "Sam" has a window. I'd...
  18. Adam Ferrell

    Thinking about getting RM MV. It looks awesome

    Thinking about getting RM MV. It looks awesome
  19. Adam Ferrell

    32x32, 16x16, 48x48, How will they all work together in the new RPG Making environment?

    I don't think it looks too bad to scale the tiles 150%. I like that they're making the tiles bigger because they'll be easier for people to see who have bad eyes like myself!  48x48 48x48 (These are free pv games sprites from http://www.pioneervalleygames.com/)

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Latest Profile Posts

grief rpg maker... why oh why did I have to jump through like 30 hoops to (hopefully) have fixed the engine targeting ko'd people during multi hit/random attacks?
I finally finished the wrong clue death scene. So at least the player can see something cool before they get a Game Over. Prolly be less cool if they have to keep watching it repeatedly.
It's important for your party of adventurers to be harmonious and united.

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Me: I'm a good writer.

Also me: Creates skill, item, and equipment names like ...
Salmon Jellybean
Feel-Good Hit of the Summer
Marmalade Spreader #2
Quinoa Power!
Actual Literal Wand

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