I did, but I can still turn. Must be a plugin issue.
*Edit* Okay so I checked the original RPG Maker MZ project and the ladder still allows you to turn left and right. You can't move but you can still turn. I'd like to make it so you cannot turn.
Yah you're right. The terms show the currency as "key".
Thanks a ton. I cropped the picture because everything else seemed unnecessary, but I guess I was wrong.
Hello
My new currency is Quartz. There is a space before it so that things don't say "you found 100Quartz" but I already verified that this isn't causing the issue.
My old currency was "key/s"
When I win a battle my reward is 30 key and it should be 30 Quartz.
Screenshots attached. If you...
I hope there is a simple solution to this.
I have the dark cloud image as my parallax. It's showing outside of my map boundaries and I was wondering if I could hide that.
Thank you
I did that. Thanks. My problem now is that in order for it to animate it has to autorun, but then I can't trigger the save game prompt with the action button.
*Edit: This is what I have now. Please see the attachments. The crystal spins but I cannot press action button to get the save text going.
Hello
I need help animating this crystal I am using as a save point. I know how to animate stuff with the stepping movement, but I can't figure it out with these vertical parts. I tried to do event movements but it didn't seem to work. I guess I did it wrong.
My 1st enemy is hitting too high on the characters, so I copied the animation and lowered it to 40.
The problem is there is an extra "Radiation" animation playing and I don't know why.
How do I get rid of this?
The default physical attack shows & is indeed in the right location. I just need...
I tried to figure this out but nothing works. There is a little fade inside the windows. I don't know if this is a gradient or a transparency.
I attached a screenshot showing what I'd like to change. See how there is a window for each button on the menu. Also the actor "Sam" has a window. I'd...
I don't think it looks too bad to scale the tiles 150%. I like that they're making the tiles bigger because they'll be easier for people to see who have bad eyes like myself!
48x48
48x48 (These are free pv games sprites from http://www.pioneervalleygames.com/)
grief rpg maker... why oh why did I have to jump through like 30 hoops to (hopefully) have fixed the engine targeting ko'd people during multi hit/random attacks?
I finally finished the wrong clue death scene. So at least the player can see something cool before they get a Game Over. Prolly be less cool if they have to keep watching it repeatedly.
Also me: Creates skill, item, and equipment names like ...
Salmon Jellybean
Feel-Good Hit of the Summer
Marmalade Spreader #2
Quinoa Power!
Actual Literal Wand
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