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  1. YEP Target Core and Selection Control Bug - <Custom Select Condition> Blocks Party Skills

    Ohh ok, I'm sending the demo again without the plugins. I wonder if it will work with just... Core Battle Engine Core Skill Core Instant Cast Row Formation Target Core Selection Control Battle AI is not needed but would need to make the enemy use the proper skill Maybe Damage Core too...
  2. YEP Target Core and Selection Control Bug - <Custom Select Condition> Blocks Party Skills

    Ok... I will see what I'm going to do. I deleted the demo... If you have yanfly plugins, maybe you could replace my files and see if works?
  3. YEP Target Core and Selection Control Bug - <Custom Select Condition> Blocks Party Skills

    So, at the demo, the skill that targets with Row Formation does not make the demo crash... But the issue of the targeting and blocking skills is still there. As I was trying the demo, I realized changing Rows can fix the bug too. So I turned off Row Formation, and the bug is fixed. So the issue...
  4. YEP Target Core and Selection Control Bug - <Custom Select Condition> Blocks Party Skills

    So I started this discussion here on this old thread, but it is against the rules, so I created a new thread instead. The plugins I'm using are from Yanfly: Target Core Selection Control, and extension from Target Core Battle AI Core Row Formation Instant Cast - The problem: I have a <Custom...
  5. RMMV DEMO AVAILABLE: bio-Synthetica (Sci-Fi/Horror Adventure)

    The opening really set the mood for sure. I think it was a slow build up that was really worth it. Again, I did not even know there was combat and didn't even think it was needed at first. I'm not sure how the game plays out later, but the feeling I got was this mysterious and kinda lonely...
  6. [Fallen Angel Olivia] State Tooltip Display - Asking about the length of a State Description

    Woah thank you so much for that! I think I might get this plugin! It allows for a lot of text, so I'm pretty happy about it. Again, thanks for testing it for me, I really appreciate that!!
  7. RMMV DEMO AVAILABLE: bio-Synthetica (Sci-Fi/Horror Adventure)

    I tried on one only, and I immediately realized that animation could not be replicated on other enemies lol, I enjoyed the animation. I should try the other ones!
  8. RMMV DEMO AVAILABLE: bio-Synthetica (Sci-Fi/Horror Adventure)

    I played the demo and I loved so much the atmosphere, which was accomplished by having a really good art style and sound design. I could not even believe there was a combat in it because just walking around and interacting with stuff was making me interested in the game. The idea of the...
  9. Enemy not attacking first turn because of Custom Select Condition

    Ok. I will try to investigate it and maybe I create a thread depending on what I find out.
  10. Enemy not attacking first turn because of Custom Select Condition

    I'm sorry, but since no one has helped around here, if I give a solution, I could help other people that face a similar issue. I guess I should have created a new thread then, and referenced this one. But this sounds like my issue. The AI can't use the skill, just like I could not use the...
  11. [Fallen Angel Olivia] State Tooltip Display - Asking about the length of a State Description

    Hello everyone, I wanted to use the plugin State Tooltip Display, by Fallen Angel Olivia, however my states have a lot of text on them and can be quiet large. I don't want to buy the plugin and have my states descriptions not fit the HUD from the plugin. If you check the website, you will see...
  12. How to open the [YEP] Row Formation Menu from anywhere

    I SWEAR I tried it lol. For sure I wrote something wrong lol. Thanks again!
  13. How to open the [YEP] Row Formation Menu from anywhere

    Hi there, I wanted to know how to open the Row Formation Menu, from Yanlfy, with a plugin command or script call. Is this something trivial? Because I could not find it on the internet. I saw this: SceneManager.push(Yanfly.Row) But it does not work.
  14. educational game made in rpg maker mv

    Do you need a combat for a game like this? Maybe you can make a conversation through events, where you have to select the correct choices or something like that.
  15. Enemy not attacking first turn because of Custom Select Condition

    I was having a similar issue. I used the exact same code for the <Custom Select Condition>. <Custom Select Condition> condition = ( user != target); </Custom Select Condition> The enemy would use an attack with this condition every single turn. After some turns (I don't know why), every single...
  16. Have a state that selections action but target is random.

    <Custom Target Eval> for (var i = 0; i < foes.aliveMembers().length; ++i) { var member = foes.aliveMembers()[i]; if (member.level % 3 === 0) targets.push(member); } </Custom Target Eval> Maybe you can use something like this at the Skill. This is at the documentation of Target...
  17. Custom window during dialogue

    Not sure if I got it, but I think I don't know how to help you with that. Each choice has a window of dialogue related to it. So when you select a choice, a dialogue related to it appears and the choice remains but disabled? But it seems to me like you can use Yanfly Common Event Menu, have...
  18. YEP Message Core Ext 1 - Multiple Choices no alignment

    I can come across the same issue later on, but I might not want to set the first as the default option. I don't know if that will happen though. There are 3 types of quests, so each type of quests has its own choices. Each type of quest has a different amount of quests. Each type of quest has a...
  19. YEP Message Core Ext 1 - Multiple Choices no alignment

    I'm sorry about the title, I don't know how to explain the problem in it (which may have affected my ability to search for this problem, since I could not find it on the internet). So I'm using Yanfly Messsage Core Extension 1 to have multiple choices. - Image 1: I have multiple choices at...
  20. Loading Error - I don't even know

    One of your plug ins need it, so you gotta add this folder and img there. You can press F8 and see which plug in needs it, I think, then go to the website, look for the plugin and see if there is a folder there to download.

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Life is strange. I am currently in a train-the-trainer course for Fraud Docs and Counterfeiting Techniques. And our assignment last night was to make several counterfeit documents using simple tools like Paint and such. And I actually learned stuff that might be helpful in trying to make/edit things for RM assets. I don't think that is what the course developer had in mind! :)
Onward to more RM game dev glory.... in about 14 minutes. :LZSexcite:
grief rpg maker... why oh why did I have to jump through like 30 hoops to (hopefully) have fixed the engine targeting ko'd people during multi hit/random attacks?
I finally finished the wrong clue death scene. So at least the player can see something cool before they get a Game Over. Prolly be less cool if they have to keep watching it repeatedly.

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