Thanks for your answer Andar ! I understand about the single instance system and the utility of a new plugin, not just a simple script. I followed your advice and tried to give a better and more detailed description (I've already written a first post about a part of my battle system idea few...
In the game i try to create, there is no other party member, only a main character. For the beginning (and for a simple battle system) each combat engage the player against a single enemy only -> 1 vs 1
The battle system :
The idea is a "rock paper scissors" system : creat a skill-type for...
Hello ♪ During battles after skill selection, I want to desable the system based on speed stat, and make both player and enemy attack at the same time (like a clash of sword in a duel) with a new skill rules to determine who win each clash.
-> I need help to find/create a plugin to make it...
Hello ! I needed the same kind of detail in my game and i found this list of plugins, it's work easely - Yanfly plugins have good reputation :kaojoy:
-> http://www.yanfly.moe/wiki/Skill_Core_(YEP)
This plugin allow you to add more option to customize your character classes
( just download the...
Hello ♪
I have a question about scipts (or plugin ? idk what i need to make it work) for battle mechanic.
I want to make a "rock paper scissors" system : creat a skill type for each (for rock, paper and scissors).
-> When player chose a skill, the battle animation begin normaly but i need a...
It is important to remember, in a world where everyone quickly resorts to hate, that few people actually deserve your rude thoughts about them. They're just different from you in most cases and aren't malicious.
Life is strange. I am currently in a train-the-trainer course for Fraud Docs and Counterfeiting Techniques. And our assignment last night was to make several counterfeit documents using simple tools like Paint and such. And I actually learned stuff that might be helpful in trying to make/edit things for RM assets. I don't think that is what the course developer had in mind!
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