Weird, it works for me.
I'm sorry to say I don't know enough to understand what went wrong.
I'll admit I got that "require" function from the top answer from the following link, and I recommend you check it out as there are some people with the same problem in the comments...
I'm sure you've considered this, but you could add the following below line 1092:
if (folder && !filename) {
var fs = require('fs');
var files = fs.readdirSync('./' + folder + '/');
for (let i = 0; i < files.length; i++) {
var filename...
I really like the idea behind this plugin, but I've had the following issues using it:
- I get a "current is undefined" error. It can be solved by changing "current" for "item" in lines 166 and 170.
- I get a "cannot read property XX of undefined" when using the note tags on a state. Couldn't...
Hi! Sorry to revive an old thread, but I've run into a compatibility bug with YEP_Item Core whenever I use your script's tags on a weapon, whether it's in the database or in the JSON file. It results into a "Object Too Deep" error.
Tried it with the script above and below, neither works...
Not sure if this has been solved, but I was having the exact same issue and I fixed it by creating a whole new Project, re-adding all plugins, deleting everything from the new Project's data folder and replacing it with the contents of the old Project's data folder.
Has anyone succeeded in using these note tags on equipment?
I'm trying to make a magic sword deal fire damage by using castSkill after attack is invoked.
Adding immunity, states and enabling/disabling skills based on formation position would be terrific.
If you're referring to the position of the actors in battle, it is because both this plugin and Battle Engine Core alias the "Sprite_Actor.prototype.setActorHome" function (or method, I don't...
Is there any way I can use this plugin to create a new, third resource like MP and TP that will be used by certain skills?
Maybe in combination with some other plugin available?
If not, do you think you could implement that?
Hi, I'm sorry to revive an old topic, but I have interest in this as well, and couldn't find it elsewhere. Is there any way you could send the project with the finished skill too? Thanks in advance
It is important to remember, in a world where everyone quickly resorts to hate, that few people actually deserve your rude thoughts about them. They're just different from you in most cases and aren't malicious.
Life is strange. I am currently in a train-the-trainer course for Fraud Docs and Counterfeiting Techniques. And our assignment last night was to make several counterfeit documents using simple tools like Paint and such. And I actually learned stuff that might be helpful in trying to make/edit things for RM assets. I don't think that is what the course developer had in mind!
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