While trying to make a cutscene for my game, I have run into a rather annoying issue.
The cutscene in question takes place during a car drive, in which the actor is replaced by a car. The car is driving in one direction the entire cutscene, down a straight road. The drive is intended to be...
I already have this plugin (and paying is optional) but unfortunately, it only allows you to have a second party you have at the ready at any time; What I want is five actors actively out at the same time, able to fight, rather than being able to switch in ones mid combat.
Hello everybody; This is not a request for someone to create a plugin like this, but rather, a question whether one like this exists for RPG Maker MZ.
I began my project originally with RPG Maker MV. One plugin I used was the Yanfly Party System (Plugin 29) which, among other things, allowed...
I'm sorry to bump this thread once more, but it's been more than two weeks, and I still haven't figured out any way to fix this issue, no matter what I do.
I am currently using the Itemsequipcore plugin from Visu, and I've run into a specific problem.
The TP Gauge (In this image renamed to EX instead of TP) clips into the Max HP display of the Equip menu while using this plugin; similarly, the upper part of the "L" in the actors name gets slightly...
Hello Everyone.
I have recently started using the VisuMZ plugins. So far, I have installed all the X-core plugins; however, I have run into a rather...unusual issue.
For some reason, The "Magic" stat is missing in the equip menu. (it should be noted that magic defense has been changed to...
Thank you, I hadn't booted up MZ without the core plugin, and I didn't realize that that is what it did, since this didn't occur back in MV. Thank you very much for your help!
Hello.
I have just transferred my MV project over to MZ, and I am currently working on installing all the Visu Core Plugins. I have so turned on the Core Engine plugin and nothing else. I have so far done nothing except change the colors of the HP and MP gauges. However, every time I boot up...
Hey, I've been using the 0.07 version of the generator forever now, but due to a switching to a newer pc, I'm downloading the 0.68 version. I tried importing the MV Generator files, but the generator crashed, and told me to check the trace.log. I tried to also just add the generator as a regular...
The cutscene attack in question, would essentially be the boss quickly walking up to actor 2, 3 , 4 and sucker punching them before being knocked out by actor 1. I have it set so that Actor 1 is always locked to be at the front of the party but the rest of the party can be freely chosen, as to...
In the Force Action tab, the index #1-7 thing is something I don't really understand and after looking it up online, I didn't find any proper answer for this, so...
I'm trying to make it so that a specific boss knocks out all actors (ID 2, 3, 4) in the party, except for the main character who...
I am using the Yanfly Steal/Snatch Plugin.
Unfortunately I've run into a rather annoying issue, namely that the window for the snatch menu looks very awkward during battle, as shown here.
https://imgur.com/a/bmsB3ys
Is there any method to change the way this menu is placed/looks as to make it...
I wanted to make a skill where the user moves over to their target and patches them up with a healing item. The problem here is that, if the skill is used on the user themself, they simply walk a few steps forward, turn around and the animation weirdly plays on them.
This is my current set-up...
Yes, the problem does seem to be Olivias plugin. I will try to figure out a way to fix that problem myself, there is seemingly no problem with the actual code since it´s working fine with the base battle system.
I am trying to create a skill that has the user fly up into the air for 1 turn before going down and striking the opponent, think the Fly/Dig move from pokemon. It´s based on the Dragoon Jump skill from Yanfly.
// Action Sequences
// Setup: Jump animation.
<Setup Action>
display action
perform...
Thank you very much, I´ll use the upper one to make the skill work properly and try my best to get the lower thing to also work. Thank you very much for your help.
It is important to remember, in a world where everyone quickly resorts to hate, that few people actually deserve your rude thoughts about them. They're just different from you in most cases and aren't malicious.
Life is strange. I am currently in a train-the-trainer course for Fraud Docs and Counterfeiting Techniques. And our assignment last night was to make several counterfeit documents using simple tools like Paint and such. And I actually learned stuff that might be helpful in trying to make/edit things for RM assets. I don't think that is what the course developer had in mind!
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