Thank you! the Target Rate is exactly what I was looking for, and as i'm only modifying one character's target rate, there will be no issues with the "no valid targets" case you mentioned, and i'm not including any entire unit skills. Thank you :)
I'm working on a section of a game, and I have a character who for plot reasons, needs to be in the battle scene. For other plot reasons, I want to prevent the enemy from targeting this character, without that character being knocked out.
I've poked around a bit, and can't see a way of...
New free music! Had this pegged as a theme for a character bent on vengeance and tipping the scales toward justice. Possibly even in some kind of psychotically skewed way.
Or maybe it could be a battle theme. Not really sure.
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