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  1. RMMV Can't figure out how to spread actors further apart on Y axis

    aaahhhh, as you could probably tell from my reply I'm still very inexperienced with RPG maker and had no idea there is optional DLC tools in the directory, that's why I thought he meant literal Store DLC. Thank you both, problem solved, I'm using it right now.
  2. RMMV Can't figure out how to spread actors further apart on Y axis

    Thanks for the reply, I've googled it and can't seem to find anything, I checked Steam Store page and also can't see it when I filter for it. There's probably a few plugins out there that do what I'm looking for amongst many other things, I just can't find them. It does seem like a rather simple...
  3. RMMV Flip & resize static Actors

    I solved this completely, I just don't know how to delete this post, sorry.
  4. RMMV Can't figure out how to spread actors further apart on Y axis

    I have used VE_BattlerGraphicSetup to use enemy battler images as my actors on the battle screen. However given that the default side view actors were much smaller and the enemy battler images are much bigger, now I can hardly see my actors because they're stacked so closely together on the Y...
  5. RMMV Flip & resize static Actors

    I've used Victor Engine Better Graphic Setup to allow me to use the static battler images as actors but now I don't know how I would manage to flip them to be facing the opposite direction in battles. I don't know if there's a simple way to do it using one of the many Yanfly plugins. I used...
  6. Would 16x16 or 24x24 Icons work in MV?

    I found some icon sets that I would like to purchase but I just recently found out that RPG Maker MV uses 32x32 Icons? If that's the case I assume I would not be able to use these 16x16 or 24x24 icons without doing some kind of upscaling? I also have no idea how to do that so it might just be a...
  7. Please help with skill formula :(

    I had no idea this was a thing, thank you, I appreciate the reply :)
  8. Please help with skill formula :(

    I am unsure if this is the correct place to post this enquiry, sorry if its not. I want skills to be able to deal both attack damage and magic attack damage rather than just one or the other, however I do not know how to implement this properly. How would I combine these - (a.atk * x - b.def...

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Feeling a tad frustrated designing one map of my project... MC is supposed to grab a key from inside a kofun to escape a certain area. Unfortunately, kofuns are cramped, dark and claustrophobic: not exactly many places to run and hide in horror games. :ysad:
When ya accidentally delete a whole map and saved before you realized.

We really need a recycle bin
How the fusion of Batman+Spider-Man would be? Be creative on your replies.
Farm is all but done!



Might add a wagon or something towards the bottom but I think we're good to go. ^_^
This is something I randomely made in my free time while trying to find alternative ways to post images here instead of imgur, hope it doesn't look too blurry or bad.

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