Hello. So I've been using Galv's Message Busts for my game and notice one thing: the script keeps sliding/fading when I change the message backgrounds.
I used dim background to express my characters' thoughts and normal background to express their speeches so one person will switches to 2...
I don't know how to say it in one sentence so I'll explain right there.
The default title screen did not satisfied me so I customized it into my liking. I used JV Master's Bypass TitleScreen to skip the default title screen and formed an Event to make my own title screen. This is it so far...
Yes, you are right. I use a map for the mirror. So when I eliminate the white part in the mirror, it reflects perfectly. But then the desk looks like there is a black hole in it...
I don't know if this is the right place to post, if not, please excuse me for the mistake.
So I tried this mirror effect and it worked perfectly.
But then, when my character hides behind the bookcase.
As you can see, the mirror still shows my character's legs. How do I fix this?
I'm a fan of this YouTuber (he didn't post anymore) so I want him to play my game, but my ideas are not suitable and not good enough (I don't know how to create puzzle, and the story is just sooooo cliché and cheesy) so I contacted with my friend who also interested in game-making but don't know...
Ok after one day wandering around trying to think of a solution, I found this thread (thanks boldpaste2) and finally did what I wanted to do.
First, I decided to skip the entire title screen by using Bypass TitleScreen script made by JV Master. Then I created a new map and put my player in...
At first I just use my real name. Then I watched Black Rock Shooter and completely obsessed to the character (BRS herself). Shuutaa is actually Shooter romanized because I thought it's not cool wandering around calling yourself Shooter. Also the shorten version of the name will be Shuu - sounds...
There is this YouTuber in my country who used to play popular "pixelated" games back then. As I watched him play, I think it might be awesome if I could make a game like that and when it becomes popular, he'll play it. That's how I know about RPG Maker.
Yes, this is for VX Ace. And yes, I am also need a way to actually show text in the correct language.
Because I don't know how to code to make the option in the title menu work, I made an event that'll change languages when you choose it. So when you pressed on new game, this choice will...
Hi!
I want to translate my game into another language. After a while, I found out how to put the "languages" add-on in the title menu, and now the title menu looks like this.
So here's the problem: I only know how to add it in, I don't know how to make it work. Also, this is what I added in...
Feeling a tad frustrated designing one map of my project... MC is supposed to grab a key from inside a kofun to escape a certain area. Unfortunately, kofuns are cramped, dark and claustrophobic: not exactly many places to run and hide in horror games.
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