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    I am glad this could be resolved without any drama - that's why I talked with him first.

    I am glad this could be resolved without any drama - that's why I talked with him first.
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    I have found a license issue with the visustella dragonbones plugin library. Don't worry...

    I have found a license issue with the visustella dragonbones plugin library. Don't worry, there's an updated version already, you just need to replace the old one with the new one. I talked with yanfly about it this evening, and he takes copyright issues seriously.
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    For long-time users - what questions about the editor are you tired of answering?

    Oh, here's one I just remembered Battle end processing happens before end of turn troop events, which means that you have to make enemies invincible if you want to process things like 'counting how many of a particular enemy type were killed', or 'having a boss transform when you kill the first...
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    RPG Maker Summer Sale 2021!

    In that case, the text in the store definitely needs a rewrite. As is, the store lists the offline version and the complimentary steam key as two different items your purchase includes, without any indication that these two separate items share a license. Since Steam's documentation states a...
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    RPG Maker Summer Sale 2021!

    The degica store gives you both an offline copy and a steam key, so you can even gift a copy to a friend. I'll always recommend the degica store - buying direct is the best deal (plus, as I understand it, the rpgmaker devs get more money than if you buy through steam).
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    How much money can you realistically make ona RPG maker game?

    Expect less than $4000 of revenue. The median is $3,947 on steam for indie games. https://vginsights.com/insights/article/infographic-indie-game-revenues-on-steam
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    For long-time users - what questions about the editor are you tired of answering?

    Thanks Shaz! I think this is going to be super useful Well my feedback forum thread got put into MZ. I feel like having a compiled 'these are all the problems newbies are having with the software' all in one place is a bit different than what the feedback forum is usually used for. It's not...
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    For long-time users - what questions about the editor are you tired of answering?

    Oh and I'm sure @Andar and @Shaz have like a million examples, I'd really appreciate their input.
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    For long-time users - what questions about the editor are you tired of answering?

    According to the discord, Tkool is apparently looking for more feedback on improving the software. Personally, I think that there are still some rough edges on the editor, and a smoother experience will help make it easier for new players to jump in. If you're a long time regular on this...
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    http://pixeljoint.com/forum/forum_posts.asp?TID=11299

    http://pixeljoint.com/forum/forum_posts.asp?TID=11299
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    Chain Commands (quicktime event minigame)

    chain command is a wrapped plugin, so you'll need to stick this inside the plugin itself //edit to make buttons appear when needed Scene_ChainCommand.prototype.updateButtons = function() { this.index++; if (this.index > this.sequence.length - 1) return...
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    Using events for windows/wall decor, to save tile space?

    That's definitely one way of doing it. If you want to add a lot of them, it's popular to use a plugin to add decorative items instead. Grid free doodads is one of the most well-liked ones - basically, you start up the game and add your decorative items while playtesting. If you add on the...
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    Is it possible to make an animated autotile with a transparent background?

    Those automatically overlay onto the top-left water layer (just like the lilypads and floating stuff autotiles just to their right). I checked the help file, and it wasn't particularly clear. In particular, the example for the A1 autotile had animated group D tiles with transparent centers...
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    Danke!

    Danke!
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    Is it possible to make an animated autotile with a transparent background?

    overrides the tile rather than layering (as if it were on the left side of A2)
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    Is it possible to make an animated autotile with a transparent background?

    I have an animated ice autotile I want to put with a transparent edge (so I can layer it over a variety of different A-level tiles). I can't figure out how to do this - is it possible in VX Ace without scripts?
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    should i change to MZ?

    MZ's got better compression on their RTP by doing things using indexed pngs. It works great if you leave them as is - no data loss for smaller file size. It is a bit of an issue when trying to edit them, however, because a lot of image editors (like photoshop) can't handle indexed pngs and...
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    RMMV Pathfinding or not pathfinding

    If you're comfortable writing your own js, this pseudocode should work. //this gets called in a move route on repeat Game_CharacterBase.prototype.followPath(regionNumber) = function() { //cache where we were if (!this.lastTileOnPath){ this.lastTileOnPath = [this.x,this.y] } var...
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    Today I learned that if you press F1 while in the the plugin command, note, or script text...

    Today I learned that if you press F1 while in the the plugin command, note, or script text boxes, it will pull up the plugin help list, making it easy to copy and paste commands. Thanks Japanese discord guys, you're the best.
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    Project FOSSIL (v1.0): Use MV plugins in MZ! 300+ plugins Fossilized!

    That's RETRO https://forums.rpgmakerweb.com/index.php?threads/retro-mz-plugins-on-mv.135715/ Drakkonis is doing that one

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Heading to Orlando in six days! It'll be my first time going to Disney's Typhoon Lagoon. And then my dad will pick what we do for Father's Day!
With this, I'm gonna have a good night sleep
Damn. We’ve gotten so close to 0 reports, 0 approvals a few times over the past couple weeks. Does it matter? No. Is it realistic. No? Do I rely on your reports and want everyone to keep posting. Yes. Do I 100% games? …sigh… Yes.

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