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  1. SergioV7

    RMMZ Any way to flip the battlers and enemies side?

    I am using MZ currently, just forgot to update my profile, and yeah I was thinking the same thing, I did google also beforehand but it was mostly speculation or old threads, I wanted to see if there is anything up to date
  2. SergioV7

    RMMZ Any way to flip the battlers and enemies side?

    Title is pretty self explanatory, but just in case I would like to change invert the position of the enemies and characters, usually the characters are on the right side, I'd like it so they would be on the left instead
  3. SergioV7

    RMMZ Timed Attacks like this

    Thank you, changed the title, I'll look into it, do you know about one that has a dodge mechanic like the somerandomdude one?
  4. SergioV7

    RMMZ Timed Attacks like this

    I know title sucks I just don't know how else to describe it or how is it called, but the video describes it all. I'm guessing there is or are plugins that could help replicate a combat style similar to what the video shows, where attacks/skills benefit or require additional player inputs in...
  5. SergioV7

    Change Tile Size

    I'm trying to make a cartoonish type of game, so I need tiles bigger than that, no pixel art
  6. SergioV7

    Change Tile Size

    Does this work with MZ? Through the fossil plugin or something, has anyone tested this out? If not, are you planning on doing a MZ port? @Shaz :(
  7. SergioV7

    Altimit Pixel Movement [0.50β]

    I´m having issues with Galv´s Animations Plug In, Anyway you can make i compatible?
  8. SergioV7

    RMMZ Alpha NET Z. Multiplayer plugin [Update 0.8 + ABS]

    Nicely done, I’ll be trying this one out when it’s released
  9. SergioV7

    Moghunters Character Poses Loading Error

    i was using that one, unfortunately im going to use chrono engine so i was left with no choice
  10. SergioV7

    Moghunters Character Poses Loading Error

    I don´t know how to post photos, i´ll be glsd if you show me how. what i´ve seen is that since the main actor file is named actor01(f8), it reads as if the (f8) was part of the filename, so i think, it tries to read the other images with the (f8) as a part of the name and not as a plug in...
  11. SergioV7

    Moghunters Character Poses Loading Error

    I have been trying to set up my character sprites, but i don´t seem to get it right, and since the tutorial in moghunters page isn´t that much elaborated i cant seem to my find my mistake. I´ll begin by saying i´m trying to use a 8 frames animation sprite. According to what i read in the...
  12. SergioV7

    Plug in for animated interactions with events?

    Yes i am aware of that, that was completely beyond my point, as i said: Also aware of that This is what i was asking, remember i said the post above was just a concept, so i wasn´t saying it would completely work that way. But to make it simple, THIS is what i want to know how to do:
  13. SergioV7

    Need help making a battle system

    Hey man, maybe take a look at SRDude, he has this thing called "Active Time Battle System" it´s not exactly what you want, but i think its the closest you´ll get. https://www.youtube.com/channel/UCyqXLDebVx9rNnoSpcnNH3Q
  14. SergioV7

    InGame Decoration Plug in?

    yeah, i already looked at that one, it´s not really what im looking for, but i guess there is no other option.
  15. SergioV7

    Is Galv's event spawner and Quxios' Qmovement not compatible?

    Hey, have you figured it out or are you still having problems?
  16. SergioV7

    More character frames plugins

    No problem, im just the same, i´m more experienced with art, and im new to this engine, i´ve had a little experiencie with others, but they were direct coding, which its kind of easier for me, since i dont know how to call code in this engine and im using all three plug ins, with each animation...
  17. SergioV7

    Plug in for animated interactions with events?

    I was thinking of this, i´m not sure if it is posible in RPG Maker, so im going to need your opinion since im not that familiar with the engine yet. Again with the chest example. Is it posible that when you interact with the chest event , you activate a switch (or something like that), that...
  18. SergioV7

    More character frames plugins

    What was the problem and how did you fixed it?
  19. SergioV7

    Plug in for animated interactions with events?

    Yeah, sorry that was my bad, i didn´t really knew where to post something like this, but i do, now, thanks Ah, see you posted this in plug-in requests, which is for requesting code to do something. How do ? are under engine support. Im not really familiar with the move route event, but if i...
  20. SergioV7

    Plug in for animated interactions with events?

    Never asked for that nor said that. I know, now what i was asking is how do it do that? Not the animations, the interactions, how do i "Code" an event so each character will display the animation then return to normal? Say there is a chest, i want that when the character opens the chest it...

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Just sorted out all the advent resources... there might be minor changes, but I'd say, I'm done.
Check out the music I've been listening to while animating:
Well, for anyone who cares, Simone has been eating her prescription food for a few weeks and I’m cautiously optimistic it’s helping her quite a bit. She still hasn’t put on any weight but she’s not getting sick every day (has even gone a week between sick days).

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Steam acount got hacked and fully taken over now i gotta save up for rpg maker mv again.... :kaoangry:
Anyway heres a screenshot i made before it happend! hope yall like grrrr
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When you're watching a stream with four adult, apparently native English speakers. One has never heard the word "wheedle" and the other three can't readily define it for him. :rolleyes:

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