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  1. kongu2910

    Attack Scaling w/ Other Parameter Rates

    I am attempting to create a formula to calculate ATK that takes the parameter rates for both ATK and AGI into account. I'm currently using Yanfly's Base Parameter Control plugin to try and attempt this. Here is an excerpt from the formula I'm using to achieve this: base * user.hit * 10.41 +...
  2. kongu2910

    Bobstah's Custom Stats 1.3.2

    Would it be possible to use this plugin in conjunction with Yanfly's Equip Requirements plugin? For example, could I set a weapon to only be able to be used if a custom stat was above 5 or something? Because if that was possible, then that would really help me with my game.
  3. kongu2910

    [YEP] Yanfly Engine Plugins

    Oh, nevermind. Turns out all I had to do was update the affected plugins. Sorry about that.
  4. kongu2910

    [YEP] Yanfly Engine Plugins

    Hey, I don't know if this bug has been reported before, but I'm having some issues with the Victory Aftermath Plugin. I'm not sure what's happened, whether I've done something wrong or whether the plugin itself is busted. Help?
  5. kongu2910

    Yanfly Engine: Equip Requirements Using Variables

    Okay, so I'm having this problem in RPG Maker MV. I'm trying to use Yanfly's Equip Requirements plugin to make weapons that require certain variables to be a certain amount before you can use them. Unfortunately, the plugin only supports this through Javascript, which is making things difficult...
  6. kongu2910

    Javascript Variable Help?

    So I've been trying to get RPG Maker MV to try and check whether or not a variable is more than or less than a certain number. Unfortunately, it just comes up with a syntax error every time I try to get it to work. Here's what I've got so far: if (gameVariables.value(1) >= 6){ condition...

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