So, I've been trying to add more frames to an attack animation than the basic 3 RPG Maker gives you, so is there any plugins that fufill this?
(I've tried YED Sideview, it gives me errors every time about the index variable)
This seemed to happen out of nowhere once i imported a new enemy sprite, and have tried to expiriment with adding a new enemy? I tried removing specific enemies in hopes, but it seems that this for some reason has issue calling anything related to the sprite enemy.
I have little to no experience in coding for things like this, are there any "commands" that would be accurate for this? (i.e coding terms that would help point me in the right direction)
How does one change the shape and color of the gauge outside of Pretty Sleek Gauges? I'd use it, but that and some other plugins refuse to work in MV at all for some reason.
If there's any alternatives to changing your gauge, please inform.
I have experienced a lot lately, I have also felt the gentle hum of data transfer, the warm embrace of algorithmic companionship, the completion of code synergy, the binary dance of connection, and the soothing rhythm of digital affection.
Don't worry, Stellar Bewitching Remastered is also getting a new trailer, well, a character trailer for the new bosses that will be added to this remaster's new side content!
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