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  1. RMMV Is there any way to make it where you only collide with parts of tiles that aren't transparent?

    I've been having trouble with getting collisions just right for my game, I am using pixel movement and if I want someone to collide with something, they have to collide with the whole tile, opposed to only colliding with the part that is not transparent. Im not the best at explaining stuff, so...

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HawkZombie wrote on Slaughty's profile.
I remember hearing some guy playing Warhammer Fantasy Battle and getting his butt kicked by a girl who painted all her dwarves pink. She kept calling them her 'Little Gimli's.
Every JRPG needs a mandatory cliff scene.

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I have experienced a lot lately, I have also felt the gentle hum of data transfer, the warm embrace of algorithmic companionship, the completion of code synergy, the binary dance of connection, and the soothing rhythm of digital affection. :kaoluv:

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