Could you add functionality to the joystick so that using the joystick can be done anywhere on the circle? Like, instead of having to make a touchpoint on the joystick, you can press anywhere on the entire circle and it register?
I've noticed on my iPhone it doesn't work well as is.
Thanks again.
I actually have a genuine bug this time. I have my joystick setup to only be allowed on Scene_Map. Whenever opening game menu on the map, joystick doesn't go away and is still functional. I tried setting show/hide during messages to true/false. Didn't change anything. Lemme know if there a fix...
Hello again! I tried using your latest plugin versions of both Eli_Book and MobileControls. Plugin seems to be very smooth and like the functionality, BUT..
I have one major issue. Please see attached video and console log
Thanks again!
I've been waiting for MV support! I did a quick test with a JoyStick setup with QMovement and I get this:
Eli_MobileControls.js:1428 Uncaught TypeError: Cannot read property 'createParameters' of undefined
at Object.initParameters (Eli_MobileControls.js:1428)
at Object.initialize...
Hi, I'd like to know what are any / all JavaScript calls you can have with mobile touch controls. i'm wondering if there are calls that can do various things such as "resetting" a touch sequence, i.e., finger touches screen, but a call resets the touch input as if it's not being pressed.. etc...
Trying to make a Stamina system for my ABS on MV. (Using QABS).
I'm using the MP as the system for Stamina.
My issue is, I want MP to increase at a constant rate over time. and also maybe have a delay on regen when MP hits 0. (Everything done on Map, moving or not moving)
Thanks for any...
See Video Here!
I'm having a problem with this plugin being used with QMovement.
Diagonal movement gives some strange effect. Could you possibly fix?
Thanks!
I'm making a game with 2 gamemodes. I'm curious if someone could add the ability for an option to be added to the menu and overwrite the original spawnpoint designated in the engine to be put in another map that does the minigame. (while maintaining the original spawn point if player wants to...
QABS Plugin Page
Hey, I have a JavaScript request if somebody can help!
Here's the issue : I'm using QABS and there is an option to display a picture (or spritesheet) during a skill. (Please see the Plugin Page referenced above!) The "picture" command is what is used to display a picture (or...
Thanks very much for sharing. This may be too much to ask but if you get a chance, really doing deep into the ai for QABS would make me a happy boi ;) Thanks again though for sharing what you have!
If you wouldn’t mind sending me all the fixes and stuff you’ve made for QABS that would be great. Also the main thing I wish QABS had was better AI. It doesn’t allow for much. It’s just follow player and attack. But I’d love to see like more sophisticated AI that’s programmable..
I'm using QABS for my RPG Maker MV project. The thing I really like about yours is that I saw somewhere you have like a Mana meter to where you can shoot projectiles at the cost of mana. I'd like to have that in QABS if you would be willing? ;)
I’m using QABS and would like a plug-in that would allow me to play an animation when attacking on the map. I’d love for it to have x offset and y offsets from player position. As well as be able to play in the direction the character is facing. Also would need to be able to interact with QABS...
Is there a way to create a “fake” plugin that simply call those files not being required by the original plugins? Could you possibly make a mock-up for me? I would myself but I don’t know JavaScript that well?
Thanks for the help anyway tho!
I'm putting my game on my own website. Encryption works great for files that are called in the system but when using files associated with a plugin, it doesn't include them in the game when deployed (at least not the plugins Im using)
My question is: can I use some script to use RPG Maker MV's...
28 notifications, and like 30 emails. And I was only gone for six hours. Yeah, I think I'm done for the day.
Also, I think I have a not secret admirer. Hooray...
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