Hi yanfly I'm trying to use your battle menu plugin to show the actors faces. For some reason when I use it, it only shows one face and the guages push the rest of the actors off the screen. How do I adjust the settings to show all the actors in the battle menu? There aren't any settings within...
nice game and action sequences. How did you get the actor to face down towards the enemy? I thought yanfly's battle plugins only allowed actors/enemies to face left or right. Is there a command to face up and down?
So does this make it so once you learn skill 1, skill 2 is available to be learned and if you learn skill 2 you will forget skill 1 and it won't be available to be learned again. Also skill 3 will become available after you learned skill 2?
how would we go about changing the battle back only for the skill animation and then changing back to default right after the skill is over? i'm still new with eventing etc.
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great plugin yanfly! question are there any plans to add the feature to be able to show bust portraits in the status menu and extended profile information for our actors? would be great if you could add those in :D
One thing I noticed is this works regardless if the enemy is was hit by the attack. Is there a way to input the state only if enemy was hit and did not evade/dodge?
yanfly is there a command in your battle sequence plugin to apply a state to the user while attacking the enemy at the same time but by x% random chance? instead of automatically applying state? I know you can apply % chance for the skill if the target is set on user, but then I wouldn't be able...
hmm after further inspecting it seems to be a compatibility issue with the new victory plugin and liquid's enmity plugin. Only one or the other can be on at the same time. Otherwise when changing weapons on the main menu, will cause the game to crash. Sorry for the confusion, I will see if he...
Hi, I recently updated your Victory Aftermath plugin to v 1.03 and it is causing the game to crash after battles if i try to remove/change a weapon/shield slot. With your victory aftermath plugin turned off, everything works just fine. Anyway you can help fix this?
I'm not sure if I need a plugin or if this can be done via formulas. I'm trying to come up with a attack that deals damage to the target but has a x% chance to apply a stat effect on the user. Any help would be greatly appreciated
Pretty sure it works with battle test. Just if you are using the skill equip plugin the actor won't be able to equip skills before a battle since the battle test just goes straight into the fight. I usually just put in note tag for no equip skill to test out in battle or just launch the game...
28 notifications, and like 30 emails. And I was only gone for six hours. Yeah, I think I'm done for the day.
Also, I think I have a not secret admirer. Hooray...
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