Hello,
This question has probably been asked before, but how do I display the name of the map (not the display name) that the player is currently in, using a Text Element in SRD Hud Maker? I know that I should edit the value, but I'm not sure on what to put there.
I have put a screenshot here...
Sorry for not specifying- the problem I have is that the state doesn't seem to go on, and the face is not changing.
In addition, that window timer function came from this thread:
https://forums.rpgmakerweb.com/index.php?threads/need-help-with-way_customfaceimageeval.99012/
Apparently it's used...
Here's what I'm trying to make work. I'm trying to apply the state so that the face changes before the attack is used, then remove it when it is no longer being used. I used the Before Eval and Post-Damage Eval from the Skill Core, too.
I'm such an idiot, I didn't realise it had to be different portraits. It seems to work now, thanks.
What do I have to put in the code so if the actor uses a skill, the portrait changes?
Thanks for the input! I have just installed Yanfly's Skill Core and put the notetag in your post into the "Attack" skill notes. Where do I go from here?
Hello, I'm trying to set up the plugin "WAY_CustomFaceImageEval", but I'm having trouble - the character face doesn't seem to change mid battle. I've set up everything how it should be, have I done something wrong?
I have also set up SRD_HUDMaker, I'm not sure if it interferes with anything...
28 notifications, and like 30 emails. And I was only gone for six hours. Yeah, I think I'm done for the day.
Also, I think I have a not secret admirer. Hooray...
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