Search results

  1. TenebrisCrow

    RMMZ Change face pixel amount and change shape of face box?

    I want to be able to have my message box be a little bigger I worked that out by using visustella message core to increase the amount of lines in the message box. However I can't for the life of me work out how to change the facebox shape or increase pixels? I did try the whole picture idea...
  2. TenebrisCrow

    RMMZ VISUMZ_1_BattleCore Side View Battlers bug? (Type Error, Cannot read property 'height' of undefined)

    Here you are Edit: Thought I'd add I've tried moving Battlecore to the top underneith CoreEngine.
  3. TenebrisCrow

    RMMZ VISUMZ_1_BattleCore Side View Battlers bug? (Type Error, Cannot read property 'height' of undefined)

    Tried deleting the whole troop and redoing it and same error occurs. Definitely did not use a continued game because I'm using 'battle test' but I also tried play test new game as well just in case battle test is bugged but it does the same thing. Also started a whole new game to test, added...
  4. TenebrisCrow

    RMMZ VISUMZ_1_BattleCore Side View Battlers bug? (Type Error, Cannot read property 'height' of undefined)

    Plugin: VISUMZ_1_BattleCore Version: 1.72 RPG Maker Corescript: 1.6.0 I have used sideview battlers in the past and they seemed to work fine, but my latest project they don't seem to be working at all. Every time I try to test the battle it comes up with this error: <div id="errorPrinter"...
  5. TenebrisCrow

    Increase a parameter of an enemy by percent using a variable?

    And how exactly would I reset it? Haha sorry. Your script worked perfectly, but yes you were right. I do need to reset it.
  6. TenebrisCrow

    Increase a parameter of an enemy by percent using a variable?

    This was actually perfect. Any idea why when I add attack nothing happens? The MaxHP still continues to work but attack doesn't change, it just remains at default. I feel I must be missing something obvious? Here is the code: <JS Post-Start Battle> user.addParam(0, Math.round(user.mhp * 0.2) *...
  7. TenebrisCrow

    Increase a parameter of an enemy by percent using a variable?

    Yeah I do. It's right up the top enabled.
  8. TenebrisCrow

    Increase a parameter of an enemy by percent using a variable?

    It isn't working however I might be missing something, so: Made a state (Increase Stats), added the the code to NoteTag I changed the ID to 1 so <JS MaxHP Plus: user.mhp * (.2 * $gameVariables.value(1))> I made a troop and applied the state (Increase Stats) to all, and then recovered the...
  9. TenebrisCrow

    Increase a parameter of an enemy by percent using a variable?

    I want an enemy that every time you fight him all of his stats increase by 20% after every fight. I want to do this using variables which should be fine. I just can't work out if there's a way to set the parameter to go up by a percent using a variable and it seems the in built limit in the...
  10. TenebrisCrow

    Followers that don't participate in battle?

    Just looking for a way to have it so a specific party member won't participate in battle? Preferably I would rather not need to add/remove the party member before/after each battle.
  11. TenebrisCrow

    what do you think

    Very cool, but if it was up to me I would use them as faces as well to keep the art consistent. You could also use the website to make the faces. Like this for example: When in field mode you could have them as busts showing off half their body. I haven't used photoshop in a long time but...
  12. TenebrisCrow

    How do I create a guild?

    Do you know how to use variables and switches? That would be needed for this.
  13. TenebrisCrow

    Is there a way to stop text covering faces?

    This is PERFECT! Thank you very much! You have been an amazing help! I tested it and it works perfectly. I truly cannot thank you enough, this will be so helpful in the future! Faces mid-sentence. It allows their faces to move while the text is moving along. Rather than a face expression...
  14. TenebrisCrow

    Is there a way to stop text covering faces?

    I use multiple facial expressions in one message box. lmao That worked perfectly thank you very much! At the risk of asking too much is there a way to modify it to have a plugin command to turn on/off? There is a possibility I might have something like "A door is locked" for example which...
  15. TenebrisCrow

    Is there a way to stop text covering faces?

    I have tried everything. Only way I can think to fix this is by inserting a transparent face to push the text or pressing space many times every message. I would rather not have to do that though. Is there a way to push the text over to the right permanently?
  16. TenebrisCrow

    A good generator part expansion?

    Anyone know of any good generator parts expansions that work well with MZ? I was hoping for something that fits with the theme the MZ generator goes for too. I have seen a couple expansions but I feel they're a bit out there, and don't fit with it very well. If you know any ones that you think...
  17. TenebrisCrow

    I have a new computer, how do I get RPG Maker again? (Not Steam)

    Support doesn't work sadly. They require a activation key to receive support, but I'm trying to get my activation key. Biggest catch-22. Any other ideas?
  18. TenebrisCrow

    I have a new computer, how do I get RPG Maker again? (Not Steam)

    I have a new computer, how do I get RPG Maker again? (Not Steam) I have tried looking on the website and I couldn't figure out a way to download it. I also tried looking at my account on the forum and I couldn't see anything there. I assume I need to download the trial and put the KEY in, but...
  19. TenebrisCrow

    RMMZ MessageCore Issue showface text overlaps face? Can't use Wordwrap.

    I am using the MessageCore Plugin and there is an issue when I use "\ChangeFace<x,y>". For some reason the texts overlaps the face as if the face was not there? I would like to use word wrap so multiple spaces aren't an option. I think the best option is to make a transparent graphic to make it...

Latest Threads

Latest Profile Posts

Just completed another cutscene. Huge one for the story. I'm so enthusiastic about where this game is going.
Man, the enemies in the new Sonic Frontiers update are totally roided up. I wanted a little more difficulty myself, but Sonic Team turned the dial a bit too far.

At least the new tracks for roaming Ouranos Island as Amy, Knuckles, and Tails slap hard.
mz_quest_victory_scene.gif


This battle victory screen has been pretty fun to work on. Not only can party members set new personal records for their contributions to the fight, but when they do, the party remarks on the accomplishment!
When you love all your children equally, but the world sees it differently.
popular.png
Found an old, unfinished project of mine, where you fight movie screenplays as an up-and-coming actress.
Turns out I used VX way back when. I may need to remake this in MZ, the premise was kinda hilarious.
1696205441250.png
1696205637522.png

Forum statistics

Threads
134,981
Messages
1,252,589
Members
177,872
Latest member
Ghosteez
Top