thanks for the reply i understand how to add.actors or enemies to events already placed on the map, what im having trouble with is events spawned in with galvz event spawner not becoming enemies they spawn but dont function but thanks for a point in the right direction
Got it sorted was just a typo
sorry if its been addressed before but i can't seem to grasp how to change a spawned event via (galv or yanfly event spawner) into an enemy or actor ive tried setting $gameMap._lastSpawnEventId as a variable then calling the variable instead of event Id during turn end, spawned event appears...
im currently using a skill (mapbattle)that rushes opponents attacks them and pushes them back but im having trouble as friendly units block the skills movement while still executing the damage and effects on enemies, i used srpg_range_control plugin <passFriends>
<blockFriends:false> in the...
how would i add a state at the start of battle to all units for map battle? ive tried the script calls via Dopans script call list but cant seem to figure it out, sorry if its been asked before
Got it sorted used passive states
Hi I’m fairly new to RPG maker mv been playing around with the SRPG engine and having some trouble understanding the process of making dynamic motions on map battles
All g got it sorted btw thanks everyone for making srpg engine u are all awesome keep up the great work
This battle victory screen has been pretty fun to work on. Not only can party members set new personal records for their contributions to the fight, but when they do, the party remarks on the accomplishment!