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  1. kelpykelps

    SRPG Engine MV - Plugins for creating Tactical Battle System

    thanks for the reply i understand how to add.actors or enemies to events already placed on the map, what im having trouble with is events spawned in with galvz event spawner not becoming enemies they spawn but dont function but thanks for a point in the right direction Got it sorted was just a typo
  2. kelpykelps

    SRPG Engine MV - Plugins for creating Tactical Battle System

    sorry if its been addressed before but i can't seem to grasp how to change a spawned event via (galv or yanfly event spawner) into an enemy or actor ive tried setting $gameMap._lastSpawnEventId as a variable then calling the variable instead of event Id during turn end, spawned event appears...
  3. kelpykelps

    SRPG Engine MV - Plugins for creating Tactical Battle System

    There’s a plug-in, attacker-first-attack it’s in the extension list on first page might help Sorry I don’t know about the poison allowing to kill
  4. kelpykelps

    SRPG Engine MV - Plugins for creating Tactical Battle System

    im currently using a skill (mapbattle)that rushes opponents attacks them and pushes them back but im having trouble as friendly units block the skills movement while still executing the damage and effects on enemies, i used srpg_range_control plugin <passFriends> <blockFriends:false> in the...
  5. kelpykelps

    SRPG Engine MV - Plugins for creating Tactical Battle System

    Is it possible to change tile size in SRPG from 48 x 48? what i mean is changing the movement grid in srpg engine to say 96 x 96 as i wanted to use bigger sprites to have more detail in characters
  6. kelpykelps

    SRPG Engine MV - Plugins for creating Tactical Battle System

    thanks heaps I appreciate it, Would this work for changing character index of units as well as other things if I changed the code abit?
  7. kelpykelps

    SRPG Engine MV - Plugins for creating Tactical Battle System

    how would i add a state at the start of battle to all units for map battle? ive tried the script calls via Dopans script call list but cant seem to figure it out, sorry if its been asked before Got it sorted used passive states
  8. kelpykelps

    SRPG Engine MV - Plugins for creating Tactical Battle System

    I figured it out ps I am a noob
  9. kelpykelps

    SRPG Engine MV - Plugins for creating Tactical Battle System

    Hi sorry if it’s been asked before is there any easy way to change animations for counterattacks
  10. kelpykelps

    SRPG Engine MV - Plugins for creating Tactical Battle System

    Hi I’m fairly new to RPG maker mv been playing around with the SRPG engine and having some trouble understanding the process of making dynamic motions on map battles All g got it sorted btw thanks everyone for making srpg engine u are all awesome keep up the great work

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