Thanks to everyone who wrote a review. ^w^
@Guardinthena Actually, everyone who's played it has complained about the controls. We used the controls that are used more in the industry outside of RPG Maker (WASD is apparently pretty common, though I wouldn't know because I play everything with a...
OK, so I'm a little lost. You have a game and you need people to work on it? Or you have an idea for a game? If so, maybe give a little bit more detail as to what that is, since so far, I have no idea what the game is about.
I always see a few people asking for C# in next engine and I always thought: Do I not know enough about that language to tell it will affect extensibility and customizability to the negative? Watching a video from SumRndmDde today I feel confirmed.