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  1. HexMozart88

    Wouldn't that just make the engine harder to learn?

    Wouldn't that just make the engine harder to learn?
  2. HexMozart88

    Do you prefer violence game or lighthearted game?

    If it's a serious story, a little bit of blood and the story itself is dark. EDIT: It's not that I'm squeamish, it's just that when blood gets excessive, I find it laughable rather than scary.
  3. HexMozart88

    Do you prefer violence game or lighthearted game?

    I tend to prefer no blood or a little blood. If it's gotta be dark, I prefer other means of doing so.
  4. HexMozart88

    Mapping looks tedious, but the payoff is great. Would play.

    Mapping looks tedious, but the payoff is great. Would play.
  5. HexMozart88

    You have to wait 3 days.

    You have to wait 3 days.
  6. HexMozart88

    Well, it's hard to explain if you haven't taken a music class, but essentially, it sounds as...

    Well, it's hard to explain if you haven't taken a music class, but essentially, it sounds as though some of the notes are too close together.
  7. HexMozart88

    Not bad, though the chords are a bit messy sounding. Don't know if that was intentional.

    Not bad, though the chords are a bit messy sounding. Don't know if that was intentional.
  8. HexMozart88

    RMMV Elegy (No Travel Jam Submission)

    Thanks to everyone who wrote a review. ^w^ @Guardinthena Actually, everyone who's played it has complained about the controls. We used the controls that are used more in the industry outside of RPG Maker (WASD is apparently pretty common, though I wouldn't know because I play everything with a...
  9. HexMozart88

    Somehow this makes me both inspired and mildly depressed.

    Somehow this makes me both inspired and mildly depressed.
  10. HexMozart88

    Same.

    Same.
  11. HexMozart88

    TRADE Looking to start a small development team

    I joined the Discord, but I can't see anything.
  12. HexMozart88

    I'm still that way, LOL. It's even worse when I get criticized about my work. It's almost like...

    I'm still that way, LOL. It's even worse when I get criticized about my work. It's almost like confirming it's bad. EDIT: Not saying that I dislike criticism. I'm just bad at taking it.
  13. HexMozart88

    TRADE Looking to start a small development team

    OK, so I'm a little lost. You have a game and you need people to work on it? Or you have an idea for a game? If so, maybe give a little bit more detail as to what that is, since so far, I have no idea what the game is about.
  14. HexMozart88

    No Travel Game Jam Stream!

    Yeah, I've learned a lot here. I couldn't watch all of it, but I enjoyed what I did watch. (Even if we did get razzed, LOL.)
  15. HexMozart88

    Any battle script

    These are all pretty good ones, with links in the description.
  16. HexMozart88

    Thank you! It's been a good day in spite of this, so I can't complain.

    Thank you! It's been a good day in spite of this, so I can't complain.
  17. HexMozart88

    Front View vs Side view

    I tend to prefer frontview myself, simply because sideview is really slow, especially when the dev decides to put 6 million animations in there.
  18. HexMozart88

    Finally managed to get a demo out to someone other than my family!

    Finally managed to get a demo out to someone other than my family!
  19. HexMozart88

    Eh. They're saying slowly but surely, stuff is supposed to be lifted here soon. I'm going...

    Eh. They're saying slowly but surely, stuff is supposed to be lifted here soon. I'm going insane, but not much longer. Just sucks that I can't do too much for my birthday.
  20. HexMozart88

    What is your favorite battle system type?

    Wow. A lot of people love ABSs. I feel like I'm probably the only one that dislikes them, LOL.

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