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  1. rafman2k

    Immersion - [#13/10/2019] - 0.2.4

    @Kvothe welcome back I'm glad you still have passion for this project!
  2. rafman2k

    MOG_ChronoEngine Adjustments

    Great work on this @FlintX were you able to get these changes working using @Restart ’s cross engine ? combining his pixel movement with these changes will create something really close to the chrono triggers original mechanics.
  3. rafman2k

    RMMZ [MZ & MV v1.9.4] Shora Lighting & Shadow System

    Sounds promising indeed can’t wait to see the first release . Any chance this will run on MV ?
  4. rafman2k

    Project FOSSIL (v1.0): Use MV plugins in MZ! 300+ plugins Fossilized!

    @Restart any chance to use this to get your chrose engine project file working in MZ ?
  5. rafman2k

    RMMZ [MZ & MV v1.9.4] Shora Lighting & Shadow System

    Yes for sure shora should setup a Patreon to help fund the development . I’m currently part of some other patreons for plugin developers.
  6. rafman2k

    RPG Maker Resources Preservation Society Thread

    Didn't he post new plugins for MZ like yesterday?
  7. rafman2k

    Altimit Pixel Movement [0.50β]

    @Restart do you think you will port cross engine to MZ or will that require the original author of chrono engine to port that first ?
  8. rafman2k

    RMMV Battles that happen on the Map, but function like default battles.

    On map battle being developed for MZ
  9. rafman2k

    RMMZ [MZ & MV v1.9.4] Shora Lighting & Shadow System

    This looks very promising . When it comes time for the GUI I recommend looking at what was done with the immersion project and LNM_LightingTool Having different light types such as Ambient ,Torch ,Bonfire along with flickering and pulse options could work well.
  10. rafman2k

    RMMV On-Map Battles?

    Ok for those interested there is someone making a on map battle plugin for MZ which is still in development . It seems to use the default battle system ...
  11. rafman2k

    RMMV On-Map Battles?

    Karbonic , Chrono engine can use different assets. This user used the time fantasy assets on the chrono engine pretty easily so your not stuck with any particular assets. see below video: Also there is this user who customized chrono engine to fit his game which also uses different assets...
  12. rafman2k

    2D Lighting with Sprite DLight or Sprite Lamp

    One other member got pretty far in almost creating a pixi.js plugin for deferred lighting in mv but may have abandoned the project: https://forums.rpgmakerweb.com/index.php?threads/immersion-13-10-2019-0-2-4.109262/ you can download the test project here...
  13. rafman2k

    Altimit Pixel Movement [0.50β]

    i believe the new visustella has the diagonal movement along with 8 directional animations so its good that MZ is quickly having options for diagonal movement. Events & Movement Core I think whats really missing from most of the diagonal plugins is more follower control. Like having a slight...
  14. rafman2k

    Immersion - [#13/10/2019] - 0.2.4

    Will the development of this now be pushed to MZ since thats a brand new engine and also uses PIXIjs ? Or will it still be a MV plugin?
  15. rafman2k

    CROSS ENGINE: Combining Chrono Engine with Altimit Movement

    This is great work! I was hoping the new MZ version would have this same exact chrono like functionality built in but no such luck.. I have heard that MOG Hunter will be porting his Chrono engine over to MZ . Would be nice to see this ported over as well .
  16. rafman2k

    Your Next Adventure Awaits: RPG Maker MZ Trailer #1

    I hope they build on pixi-lights and it would make sense since they are adding effekseer for particle effects so hopefully the devs will also add dynamic lighting via pixi as well.
  17. rafman2k

    A New RPG Maker draws near! Command?

    Hopefully we will have more control over followers where you can control their follow speed and or distance to have less of a robotic caterpillar feel to it. I know there were some plugins created but something built in would be ideal A code editor that doesn't look like basic notepad from...
  18. rafman2k

    A New RPG Maker draws near! Command?

    To add to the theories on which devs are helping with this you can probably play close attention to the cool projects that have gone silent on here with the respected owner member still actively browsing the forums :-)
  19. rafman2k

    A New RPG Maker draws near! Command?

    There goes my conspiracy theory that Yanfly is one of the developers working on this .....
  20. rafman2k

    A New RPG Maker draws near! Command?

    Excited about this news . I wonder if there will be a lighting system built-in that uses pixi lights/shadows? Or maybe various fighting options? ABS , In Map active-time battle etc ?

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So the concept for my Game Jam project is way more than I can complete before the deadline. But I think I found a way to get the core done and make the incomplete parts either not really noticeable or make them a part of the story for now. That sneaky, dastardly Krampus! Then I can complete the rest. Did I mention that this is fun?
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