How much an item can stack also depends on how much materials u need for crafting usually.
If you only need small numbers like 1-3 items per craft maybe you could just do around 10~20 stacks per item?
Inventory space could be upgraded at certain points of achievement too
For me it would depend on the game itself, I would love more depth in story and characters but the gameplay has to have progressive difficulty etc. so that the player don't feel bored.
But for gameplay wise... unless it's really done well with its progress levels and design then I guess story...
Hi everyone, I'm new on forums and hoping to be active around here ^-^
I am low-key an artist studying game design atm.. LOl
I don't draw much anymore altho hoping to get back to drawing by lurking around here xD
Also looking for games with big feels/mood to play heh ..IF YOU HAVE!! INTRO ME...
I realized recently since my game is still a turn based game, that something like the card game Yomi is a lot closer to what I should try to aim for combat wise. Should also help for those who don't really play fighting games to make things a bit easier to understand. ugh the struggles of trying to show love for my 2 favorite genres in 1 go lol.
Holy crap, it's cold. Our heat went out this morning and the repair guy won't get the part needed to fix it at least until tomorrow. Had to be now of all times, when we have stuff to do all week and it's the coldest night of November so far.