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  1. [FROG] Health - Additional Custom HP, Hunger, Thirst and more!

    I want to make a second mp bar for spells and a bar for the horror factor I'm a newb so any help is grateful. I want to change the names of the bars and have the unused bar not show. Thanks in advance, Crassus668
  2. [FROG] Talent Core - A D&D like Skill system and/or character building system!

    @Frog and anyone! I am wanting a percetnile-based skill system for my game. This plugin can roll d100. can it register a success if it rolls under a percentile target number? If so how? If not is there a way to make a percentile-based skill system work? Thanks in advance, Crassus668

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What the heck is happening in A Christmas Story that requires Perla to swing a Tree?
Actor_Perla[ActionSP1_ed].gif
(Hehe, i'm working on the battle sprites and i did this so i wanted to share)
I have some more lovely nightmare fuel for ya'll:

JO_AvatarofCerebellum_Upscale.gif

This is the second phase of the Manor Experiment boss enemy that I shared before. In this phase, it is possessed by Cerebellum, one of the four eldritch horror villains of the game.
And with that all the in game menu busts are replaced fo the party
The full artwork versions of all of them can be found on my tumblr, linked as my bio website
Just search Menu Status in the search bar

(since they're pretty big I wasn't going to post the artwork versions here)
Screenshot (19).png
TERMS OF SERVICE.png
I don't remember if a plugin like this already existed, but just in case, I'll do it anyway.

Add a professional touch to your game by requiring users to accept the typical license agreement that obviously no one reads, but it doesn't matter xd

And yes, you must get to the bottom of the text for the Accept button to be enabled, otherwise it makes no sense haha
It would be kind of brutal, but I lowkey want to add in a secret boss battle against a literal bucket, just so that if you use the kick attack on it, it says "[character] kicks the bucket," and drops you down to like 1 HP.

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