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  1. magnumwhisper

    Galv's Layer Graphics (fogs, parallaxes, mapping)

    I don't understand either. No, my top graphic layer is attached below. The entire middle area is transparent. It is really strange. I'm glad it isn't something obvious. I'm going to try recreating the map and making it smaller. I can't think of any other reason?
  2. magnumwhisper

    Galv's Layer Graphics (fogs, parallaxes, mapping)

    It solves the map flickering issues, but it seems the tile-set is not displaying properly. I can work around this though. Thank you for your help and for designing such awesome plugins!! Here is a video to better explain. Am I missing something obvious?
  3. magnumwhisper

    I would think the majority definitely!

    I would think the majority definitely!
  4. magnumwhisper

    Galv's Layer Graphics (fogs, parallaxes, mapping)

    Wow, thank you for the fast reply! Here is the current settings for the two layers: LAYER_S 0 Base 0 0 255 1 10 0 0 LAYER_S 2 Top 0 0 255 5 10 0 0
  5. magnumwhisper

    Working on a game...

    Working on a game...
  6. magnumwhisper

    Galv's Layer Graphics (fogs, parallaxes, mapping)

    Hi, I'm having the following error with the Layers plugin. I'm using MZ. I have never experienced an error like this before. If I disable the plugin everything works fine. Is there a limit on map size? This map is 50 x 50. Has anyone had this happen before? Thanks!
  7. magnumwhisper

    Character Maker Software (Freeware)

    I was just about to send you a PM. I'm glad I kept reading until the end of this topic! Thank you! I just purchased a lot of the PV assets on the Halloween Steam sale. Looking forward to testing them out. Great work to both you and Jesse!
  8. magnumwhisper

    This literally changes everything for me. Thank you so much!

    This literally changes everything for me. Thank you so much!
  9. magnumwhisper

    Project FOSSIL (v1.0): Use MV plugins in MZ! 300+ plugins Fossilized!

    Has anyone had success with deploying their game to mobile/web well using the Fossil plugin? For whatever reason my game does not work when I deploy it for mobile/web when using the fossil plugin. Thanks in advance!
  10. magnumwhisper

    Anna's Radio Plugin

    Thank you once again! This adds so much more to the plugin. :)
  11. magnumwhisper

    Anna's Radio Plugin

    Very cool concept! In the game I'm currently working on I plan on creating a jukebox, this may come in handy! Thank you for designing this and sharing it!! I have quite a bit of experience coding, so I'll see what I can do when the time comes.

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What the heck is happening in A Christmas Story that requires Perla to swing a Tree?
(Hehe, i'm working on the battle sprites and i did this so i wanted to share)
I have some more lovely nightmare fuel for ya'll:


This is the second phase of the Manor Experiment boss enemy that I shared before. In this phase, it is possessed by Cerebellum, one of the four eldritch horror villains of the game.
And with that all the in game menu busts are replaced fo the party
The full artwork versions of all of them can be found on my tumblr, linked as my bio website
Just search Menu Status in the search bar

(since they're pretty big I wasn't going to post the artwork versions here)
Screenshot (19).png
I don't remember if a plugin like this already existed, but just in case, I'll do it anyway.

Add a professional touch to your game by requiring users to accept the typical license agreement that obviously no one reads, but it doesn't matter xd

And yes, you must get to the bottom of the text for the Accept button to be enabled, otherwise it makes no sense haha
It would be kind of brutal, but I lowkey want to add in a secret boss battle against a literal bucket, just so that if you use the kick attack on it, it says "[character] kicks the bucket," and drops you down to like 1 HP.

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