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  1. MegaGothmog

    Play movie in the background while going through dialogue.

    Ah.. I see. I'll see if i can find a plugin for this. Thanks for the reply.
  2. MegaGothmog

    Play movie in the background while going through dialogue.

    I'm trying to add a small movie during an event, and I got the file to play. I've tried to do it in two ways 1) Loop: - Play movie: x. : Repeat above. - Dialogue between characters - more dialogue Break Loop This causes the movie to loop endlessly, but I cannot continue with the dialogue. 2)...
  3. MegaGothmog

    An ability for a specific map only

    For now it works... not perfectly, but well enough. I'll keep this in mind for later though. Thanks for the suggestion.
  4. MegaGothmog

    An ability for a specific map only

    Heyyy.. that got it working. Thank you!
  5. MegaGothmog

    An ability for a specific map only

    I'm trying to make an ability that can only be used when on a specific map, so during battle or any other map it will not work. So far; I have the new abilty trigger a common event.. but that common event should only work when on that specific map. How would I go about doing this?
  6. MegaGothmog

    Adding a discount as a Passive Ability

    I was half-half expecting this. But I had hope RPGM maybe had a built-in feature for this. Oh well... Thanks for the answer :)
  7. MegaGothmog

    Adding a discount as a Passive Ability

    I'm making this quest and want to add a passive ability in the form of a discount in all stores. How would I go about doing this? ... If it is even possible to do this. I'm fiddling around with States, but I haven't been able to figure out just where I should look.
  8. MegaGothmog

    Triggering something when two events touch each other.

    The protected event is not stationary. but using x and y coordinates might be something I can play around with. Thanks for the suggestion.
  9. MegaGothmog

    Triggering something when two events touch each other.

    I'm trying to create a small escort misison. Everyone's favourite :) A character will walk through an area, while enemies will walk in his path. Your job is to kill those enemies before they reach the character you need to protect. That means there should be a 'mission failed' when an enemy...
  10. MegaGothmog

    Problems with adding a new accessory

    Crap... it looks like it does.
  11. MegaGothmog

    Problems with adding a new accessory

    ?? I started a new save and that did work. Why? Nothing is changed. the Rings slot was not used before this so... what? Thanks for the suggestion though. I hope it won't be the case a deployed game also has to restart in full.
  12. MegaGothmog

    Problems with adding a new accessory

    I did not alread own the ring, but I did continue from an old save. I bought the ring from a merchant afterwards. But even without the ring, i still get the issue just by opening the Rings category in the Equipment menu.
  13. MegaGothmog

    Problems with adding a new accessory

    I wanted to add the option of having both a necklace and a ring equipped at the same time. So.. wen't into the Database-> Types and added an 'equipment type': Rings. I changed the equipment type on a few items to 'Rings' and went on to test it. But as soon as I try to equip a ring, or even...
  14. MegaGothmog

    Beast Man Generator DLC not working correctly

    And then just move the sprite sheets from the dummy to the main project. That can work. I'll try that later. Thanks for the suggestion. Wait... how do you change the generator for a specific project? Doesn't it go for all projects?
  15. MegaGothmog

    Beast Man Generator DLC not working correctly

    I tried to completely reinstall the dlc with proper names (i triple checked) and still nothing. The strange thing is that the other parts of the dlc, hair, clothing, accessories etc. work just fine. Only the face does not translate properly to the sprite. I'm going to leave this for now since...
  16. MegaGothmog

    Beast Man Generator DLC not working correctly

    Hmm... I followed the pattern of the other names and they should work now.. but they don't. I tried to move them to other folders.... the main ... male-folder and each of the sub-folders... and still nothing.
  17. MegaGothmog

    Beast Man Generator DLC not working correctly

    They do not. One of bodies is called 'TV_body_p01' and the corresponding face is 'FG_Face_p80003_c1_m001' I did not touch the names so it would be weird if they give you this with the wrong names. Especially since it is an official DLC. If i change it, the body should be called...
  18. MegaGothmog

    Beast Man Generator DLC not working correctly

    I'm trying to create beast-man characters, but only the face works. Placing a beast-head on a character does not change the sprite. I probably did not install something correctly, but I have no idea what. If i go to the folders ... RPGMZ - dlc - beastmangenerator - SV - Male , I see the parts...
  19. MegaGothmog

    Set a specific image in Movement Route -> Change Image

    Oh.. that can work as well. The current solution works well enough for now, but I'll remember this one for future reference/ Thanks!
  20. MegaGothmog

    Set a specific image in Movement Route -> Change Image

    I think it works now. Its definitely finnicky, but it works well enough. Thanks for the assist :)

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