I don't see how that makes sense because I dragged over all the other plugins from his master plugin bundle one at a time testing it and they work except for that one.
Honestly I don't see that making a difference because I have the mega plugin on the same directory area and it works there fine. Isn't everything running under the same game engine? Is it possible for someone here in this tread to actually download the plugin bundle and try opening a new game...
ok i never open a .js file before but I think i seen a tut. somewhere. the crazy thing about all this is that I have the whole jumbo package with 90 of his plugins combined as a mega demo and it works there fine...I also tried create a new game from scratch just adding that plugin by itself and...
So in my SRPG, when kill monsters, they leave an aura that grants +20% Crit, +20% PDMG MDMG. Aura lasts only for 1 turn, it forces players when and where to last hit.
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