Search results

  1. ICF-Soft

    ICF-Soft Params Core

    Hello @Skykid. I'm having an issue with a javascript file I'm using to show links in my blog. For some reason it doesn't load and links doesn't show. You can get version 1.09c from it's blog post here: https://icfsoft.blogspot.com/2020/05/rpgmv-plugin-updates.html It still says 1.09 but is 1.09c.
  2. ICF-Soft

    ICF-Soft Params Core

    @HasdrubalBarca With "user.setSpeechPlus(5)" you only set speech plus to a value. You can use something like "user.addNParam(id, 5)" with the right param type and id (starting form 0) to add to a value. I think I'll have to make a function for this. @zelanius Both NParams and PParams should...
  3. ICF-Soft

    ICF-Soft Params Core

    You're using wrong notetags. You need to use same param type. This notetag should work: <CUSTOM NPARAM BASE eat> value = 18; </CUSTOM NPARAM BASE> If you don't use javascript to determine params you can use a shorter version: <NPARAM: eat 18> I hope this will be helpfull.
  4. ICF-Soft

    ICF-Soft Params Core

    Is defense too high to nullify damage?
  5. ICF-Soft

    ICF-Soft Params Core

    Actually there is not a way to do this. I'll add it in next version.
  6. ICF-Soft

    ICF-Soft Skill Core

    I'll have to check it.
  7. ICF-Soft

    ICF-Soft Params Core

    I'm planing another plugin to show these params in main menu, status, equipment and any place I think needed when I can return to MZ. Trial version expired again. On the other hand, VisuStella is kinda restrictive so I don't know if I could do a plugin that allow to show params with their plugins.
  8. ICF-Soft

    RMMZ Porting some of my plugins to MZ

    New computer and new 20 day trial. Turn of Enemies Core.
  9. ICF-Soft

    ICF-Soft Main Utility

    This is a small patch you can use to solve incompatibility. Game_BattlerBase.prototype.addPassiveStates = function(obj) { if (!obj.passiveStates) obj.passiveStates = []; obj.passiveStates.forEach(function(value) { if (this.testNewPassiveState(value))...
  10. ICF-Soft

    ICF-Soft Params Core

    @RK DracoRoy When I come back to MZ I'll have to finish porting my plugins. I still have other improvements in mind like a stat allocation. It's possible that I extend these support for xparams and sparams anyway. @XVoid It's possible if you have a plugin that supports formulas for event...
  11. ICF-Soft

    ICF-Soft Params Core

    Use: this.name()
  12. ICF-Soft

    ICF-Soft Params Core

    It's weird. It never happened to me. I'll try to find where is the issue. Edit: Found it. Line 1614. Change ICF.Parameters = PluginManager.parameters('ICFSoft_ParamsCore'); To ICF.Parameters = PluginManager.parameters('ICFSoft_MZParamsCore');
  13. ICF-Soft

    ICF-Soft Params Core

    Console log can be opened with f8 without shift. My trial version is expired. Try to use [] as configuration for nparams, pparams and cparams.
  14. ICF-Soft

    ICF-Soft Params Core

    I need the console log and the configuration used.
  15. ICF-Soft

    ICF-Soft Params Core

    ICF-Soft Params Core for MZ - Version 1.00 by ICF-Soft Introduction Ported to work correctly in MZ. This plugin enables you to add full new custom parameters that can be used inside formulas or inside events. Note: This is an initial working version. To get latest version with all it's...
  16. ICF-Soft

    ICF-Soft Params Core

    @Matrien I'm not sure where is the problem but it works with an order. First it chechs for actor's custom value. If found it it ends returning a value. If not it chechs for actor's class custom value. If found it it ends returning a value. Then tries with actor's base value, actor's class base...
  17. ICF-Soft

    ICF-Soft Params Core

    @Bertrand It must be: value = 79 + Math.pow(this.level, 1.92); I forgot to add "this.level" to it. Sorry. @Destra47 Yes. It should. If as example you made a cparam called stm you can use gainStm(value) to do it. @Matrien Then is better to use that provisional solution. I personally preffer...
  18. ICF-Soft

    ICF-Soft Params Core

    @Bertrand You can use something like: <CUSTOM PARAM BASE mhp> value = 79 + Math.pow(level, 1.92); <CUSTOM PARAM BASE mmp> value = 30 + Math.pow(level, 1) * 3; </CUSTOM PARAM BASE> @Destra47 Currently not. MV by default only shows one thing but shows all in battle log.
  19. ICF-Soft

    ICF-Soft Params Core

    Just use 'Plus Eval' parameter. I've uploaded version 1.09c. It has a note for those who edited base params.

Latest Profile Posts

so I had two plugin that essentially overwrite each other depending on where they are in the list. so I had to edit what was overwriting one into the other and now they both work. I REALLY need to sit down and just learn JavaScript. I hate that I know just enough to know I don't know NEARLY enough lol.
The Open Hand scandal got even more spicy. The Completionist streamer Jirard made a video response and tossed a bunch of links and documents, but apparently none of it actually addressed why donations he collected sat for 10 years (way too long to justify). He also seemed to threaten defamation suits vs. people for what amounts to pointing out publicly available records. The IRS should definitely audit.
My next update is going to amazing! There's been major additions and things I've wanted to do in previous versions that weren't possible until now. It's not ready yet, but will be soon!
made an RTP edit to try to save on work, found out I was editing the wrong tilesheet of cliffs.
It's fine... I'm fine... I'm sure fixing this won't take too long
Proud of the work done.

Forum statistics

Threads
136,907
Messages
1,271,315
Members
180,693
Latest member
XLtrash
Top