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  1. scorpiovaeden

    Battle layout menu position. How to alter?

    Hey there, I am wondering if it is possible to move the position of the battle layout menu, using Visustella's Battle Core. I have tried the different setups ranging from default, xp, and border. I really like Default and Xp layouts, but only "border" moves the menu and character data down to...
  2. scorpiovaeden

    Static Actors and Weapon Swing animations

    Hey there, I am doing a battle test using SVActorPositionMZ, and side view battle. I am using Static Actors (I might expand later to full spritesheets, but that will be later). Everything works correctly, but I would also like to see the "weapon swing" animations that play with default actors...
  3. scorpiovaeden

    Parameter not showing up in status menu.

    Hey guys, Through my experimentation with MZ, I changed most of the parameters, giving them custom names mostly. At some point, I changed my Agility stat to Swiftness (which worked just fine, showing correctly in all menus). I later decided I wanted a shorter name, so went back through the...
  4. scorpiovaeden

    Having trouble with custom tilesets. (Solved!)

    Ok one issue figured out! The color edit itself works when I replace the default image and place it in the B slot (the star is in the corner). The issue I am still having is how should I add my other colored roofs? When I add them in an additional image slot like D or E. They show up in the MZ...
  5. scorpiovaeden

    Having trouble with custom tilesets. (Solved!)

    Hey there, Using Rpgmaker MZ. Looking for some help with Tilesets. I think I am misunderstanding how they work, so feel free to let me know what I am doing wrong. I am currently trying to set up a custom tileset, the default design is a wagon, and I have added color edits to the tiles so that...
  6. scorpiovaeden

    Maru's MV Bits

    Awesome! That's good news, as I do have both MV and MZ. Thanks for the quick response!
  7. scorpiovaeden

    Maru's MV Bits

    Many of these are exactly what I am looking for. I am a 2d character artist myself, so tilesets are not my strong suit. Is it ok for me to use these with MZ?
  8. scorpiovaeden

    RMMZ In-development - Heroes of Nomad (STB)

    HEROES OF NOMAD Synopsis: Heroes of Nomad will take the player to the world of Nomad, a world trapped in perpetual moonlight. It is here that the player can choose a starting party of 4, from a selection of 12 Heroes. The journey will commence once the party is selected. With this party of...
  9. scorpiovaeden

    How to use Shadow Pen properly.

    Thanks everyone for the suggestions! Turns out it was the Visustella core. Never realized that option was there :) I simply had to turn "no tile shadows" to false. You guys gave me more options which are always great!
  10. scorpiovaeden

    How to use Shadow Pen properly.

    Hey guys, I am using the Shadow Pen to make some of my tiles look darker in-game. I have used this tool in the past (in MV) without issue. But for some reason, it does not seem to be working as I intend in MZ. So clearly I am using it wrong! You can see the screenshots attached to see how I...
  11. scorpiovaeden

    RMMZ Crashing when allies attack enemy. (Solved! :))

    Sounds good. Luckily I have most of my main systems ready now. Any additional plugins should be straight from visustella's collection. Thanks for the help :)
  12. scorpiovaeden

    RMMZ Crashing when allies attack enemy. (Solved! :))

    Awesome, yep deleting that section worked. I also found another workaround, FogoMaxSVBattlerPosition (made for MV) works in MZ without issue. I am assuming I should use plugins that are made for MZ. Do issues arise later in compiling/releasing the game if some plugins are from say MV?
  13. scorpiovaeden

    RMMZ Crashing when allies attack enemy. (Solved! :))

    Thanks for the reply. It appears to be a conflict between the MZ sv actor position plugin and the visustella battlecore. Once I remove the position plugin, attacking seems to work correctly.
  14. scorpiovaeden

    RMMZ Crashing when allies attack enemy. (Solved! :))

    Hey guys, Having an odd problem - hopefully, an easy fix or something I am forgetting. I recently started my game over in MZ from MV, so as I set up in MZ I am trying to get my battle system fully functional. The Battle system is almost ready, but suddenly, whenever one of my heroes attacks an...
  15. scorpiovaeden

    Changing parameter names in battle and on menu screen (SOLVED)

    Thanks for the reply. I think I went stunned over the holidays. Yes, the database was what I was missing. Completely forgot that the parameters can be changed there. Here I was digging through the plugins lol. Thanks!
  16. scorpiovaeden

    Changing parameter names in battle and on menu screen (SOLVED)

    Hey guys, I am trying to change the default HP and MP abbreviations in battle and the main menu. I am using Visustella's core engine and all the core plugins. I have been able to change the parameter names in the ".status menu" with no problem. But in battle and the main menu, HP and MP are...
  17. scorpiovaeden

    5-person battle party MZ

    Thanks! If that is all that's needed to make a 5-man team in MZ work, then that's great. Should be easy for me to start using MZ.
  18. scorpiovaeden

    5-person battle party MZ

    Hello there, I have been experimenting/building a turn-based RPG in MV now for a while. Mostly working on my art assets and seeing how they look in-game. Of course, learning the mechanics and getting comfortable with using Rpgmaker. I recently decided I would like to transition to MZ, mostly...
  19. scorpiovaeden

    RMMV Notetags for Irina's Actor Cutin Plugin.

    Thanks and no problem. Here is the plugin homepage. https://atelieririna.itch.io/action-cutin-plugin I read through it again, and it still seems like to me I should be able to add the image to skills, but I am not finding the right notetag to make it work for skills. I have followed these...
  20. scorpiovaeden

    RMMV Notetags for Irina's Actor Cutin Plugin.

    Hey there, Is anyone here familiar with how notetags work for Irina's rpgmakermv Actor Cutin plugin? I can use it to make cutins work for actors, enemies, and classes. But for some reason, Skill and item notetags do not seem to work. I do know that actor notetags take priority in that plugin...

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so I had two plugin that essentially overwrite each other depending on where they are in the list. so I had to edit what was overwriting one into the other and now they both work. I REALLY need to sit down and just learn JavaScript. I hate that I know just enough to know I don't know NEARLY enough lol.
The Open Hand scandal got even more spicy. The Completionist streamer Jirard made a video response and tossed a bunch of links and documents, but apparently none of it actually addressed why donations he collected sat for 10 years (way too long to justify). He also seemed to threaten defamation suits vs. people for what amounts to pointing out publicly available records. The IRS should definitely audit.
My next update is going to amazing! There's been major additions and things I've wanted to do in previous versions that weren't possible until now. It's not ready yet, but will be soon!
made an RTP edit to try to save on work, found out I was editing the wrong tilesheet of cliffs.
It's fine... I'm fine... I'm sure fixing this won't take too long
Proud of the work done.

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