Hello, everyone.
I'm looking to find a way to disable access to using items during specific battles, either by applying a State to a character, or by temporarily disabling access to the command, or temporarily removing all items from the player's inventory, or however it has to be done.
I've...
I will attempt to do so again, thank you.
[Update]
I have once again installed the 1.5.0 update from the patch's .exe file, copied the files from NewData to my project, but I am still receiving the same errors. Perhaps I am doing something incorrectly without knowing?
I have:
1) Installed...
NOTE: This report is being made as a possible conflict between ItemCore & rpg_windows.js, and ItemSynthesis & rpg_managers.js. I have already updated to RPG Maker v1.5.0, copied the rpg_words.js files, the libs folder, and index.htm to the project, as per the official update instructions...
Alright, I know there are a plethora of threads about this already with various issues, but I'm going to post mine in hopes that someone might be able to help.
I followed the instructions on https://rpgmakermv.co/threads/guide-on-exporting-your-game-to-android.3977/, and had all of the...
Hello, everyone.
I'm having difficulty trying to make sure my battle BGMs and Battle Backs work correctly once the player has access to the Ship, because I don't want the wrong Battle Back or BGM playing in the wrong area of the world map. Before the player had the Ship, I simply controlled...
Hello again, Yanfly!
Thank you SO MUCH for the Aura Effects plugin! I've been waiting to make a character that's centered around Auras for months now, and your plugin literally made everything I wanted to do a complete breeze. Thank you, thank you, thank you! I really appreciate all the hard...
I just had this same bug happen in version 1.2.0. I used a Script that was reading player location info, and it seems it corrupted my gamesave, and the save file completely disappeared without a trace.
Never mind, I found another post on here that game me the information I needed.
I just needed to enter Script $gameMap.regionId($gamePlayer.x, $gamePlayer.y) === n where n = the Region ID of that particular square. Apparently I ened to improve my familiarity with Script commands.
Thank you...
Oh wait, so basically, just have two conditional branches to see if the Orc is facing that direction, and if the player is currently on that square using Region ID? That might work. o.o
I ended up using a different challenge thing instead. But, I'll post the event that I had put together anyway.
This is the Orc's event.
This is a sample spaces' event. (The other event page is empty for when the Orc is not facing that way.) The other event is the same formula, just with...
Won't that effectively do the same thing, though?
If I check the Orc's direction when the player first steps on the platform, I'm sure it would work. But what about when the player is already there and he turns to face them again? The event that he/she is standing on won't automatically...
I have a question about trying to make a little challenge for a room in a dungeon.
I have an orc who sits in the middle of the room, looking up and down, trying to spot the player as he/she hops by. (See image below)
If the player is standing on the spaces above or below the Orc when he...
Hi again, Yanfly. Thank you again for your help before with the reflection fix in the BattleCore plugin.
I'm currently using AutoPassiveStates to give a weapon a -3% HP Regen stat, but I only want it to affect the wielder during battle. I tried checking the "Remove at Battle End" option, but...
Hello, everyone.
I had a question regarding making a weapon that has a passive HP degeneration percentage, but only inside of battle.
By default, if I give the weapon a passive -3% HP Regeneration, it affects the wielder both in and outside of battle (not what I want).
Using the YEP...
The flaming skeleton visited me in my dreams again. He demands the game be finished soon. I don't like the flaming skeleton. He took my cranberry juice. He doesnt even have a stomach it just spilled all over the floor.
My Game Jam entry is a bunch of mini games wrapped within an epic story that will rival the deepest plots of the earliest CRPGs! As a small spoiler, here is one example of a game you will be able to play. Anyone want to try Brat, Krampus, Santa?
so I had two plugin that essentially overwrite each other depending on where they are in the list. so I had to edit what was overwriting one into the other and now they both work. I REALLY need to sit down and just learn JavaScript. I hate that I know just enough to know I don't know NEARLY enough lol.
The Open Hand scandal got even more spicy. The Completionist streamer Jirard made a video response and tossed a bunch of links and documents, but apparently none of it actually addressed why donations he collected sat for 10 years (way too long to justify). He also seemed to threaten defamation suits vs. people for what amounts to pointing out publicly available records. The IRS should definitely audit.
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