Hi guys. Apologies for the lack of content this week but I'd like to give you an update.
As of tomorrow I am back at work. This is going to be an incredibly stressful time, because I work in retail, so there are so many things going through my mind, such as what happens if we fail to take any...
Evening guys, it's that time again!
I have two quick videos to show you this time around, and we're moving into exciting territory with these.
I really do appreciate any and all feedback (it's been a long while since this thread had any replies!)
Two things to show you, then.
I'd second QMovement, out the box it does things like walking up stairs by using this method. All I had to do to make a staircase was make a collider that was diagonal, and the player just walks up it when you press right.
Be aware that some DLC in the store have a "no edits" clause. You're OK with the RTP, but for any downloaded content, check for this logo:
If it doesn't have this you would not be OK to do what you want to do.
I now have a date for "going back to work" - potentially June 15th - but it depends what happens with the Corona Virus R value in that time. The government have said if it rises before then we won't reopen. It does mean I have at least two and a bit weeks of solid gamemaking ahead...
I remade my inventory scene, and added categories. Feedback from the old system was that it is just a huge sheet of icons making it very difficult to navigate. I also deployed larger icons for the selected item box.
Note: the gif has decreased the quality somewhat.
This is how it did look:
This weekend's work has mostly been behind-the-scenes stuff to improve performance. This includes use of preloaders, and massively rejigging graphics to be smaller in size and dimensions.
I made a program (in VXa, incidently) that I can use to pull parts from different...
Remade my character creation scene, and the sprites used for it.
Players can choose from 19 hair styles in 8 colours and 6 skin tones. I think that'll be enough to begin with. Hair styles use HSV so not loading different graphics every colour.
I am totally using that as a tagline.
It does? Which gifs in particular or just all of them?
Did it get better when I switched to 2.5D?
Perhaps it's the way I'm moving the player around as I keep stopping to take in certain effects and things. The movement doesn't even lag with 50 spiders...
They can. I won't explain how but they can.
But anyway. Even with encrypted desktop games, unless it's an MMORPG where some runs server-side, in order to play the game the player needs to decrypt it, using the executable. If that's possible, it's hackable.
And even beyond that if somebody...
Where did we get to...
Having a lot of fun with the battle system now, mainly in testing different spells and seeing what works, etc.
Forcing myself to call spells "Abilities" and states "Conditions", to avoid confusion between Spells, Skills and States.
Enemy HP Bars...
It's easy to do you unfortunately, I won't post how for obvious reasons, but at the very least set up proper indexing. Even that won't stop it though.
The way I see it is if someone wants your graphics they will find a way to take them anyway. People rip resources from the securest of games...