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  1. DivideByZero

    How do you send a 'float' to a DLL?

    Hi Guys, I have my own DLL happily talking with RPG Maker VX Ace, but can't figure out how to send a 'float' and an input parameter. As far as I can see the following data types are allowed as input; So as a result, I am unable to get my DLL to receive the correct floating point value. I...
  2. DivideByZero

    How do you query what is in the scene?

    Hi Guys, I am learning scripting by going in deep, tearing everything out, and learning how it all hangs together. Some might call it 're-inventing the wheel' to an extent, but I find this method works well for me. :) Assuming I have taken out all of the scripts and am mainly observing the...
  3. DivideByZero

    RPG Maker API

    Hi Guys, I have been playing with the scripts in RPG Maker VX Ace and I am wondering if there is a full API reference out there somewhere? The manual only seems to cover the RPG:: namespace but there are references to other things like 'Graphics', 'SceneManager', etc... but I can't find any...
  4. DivideByZero

    New kid on the block

    Hi guys! Just a quick hello. :) I have had RPG Maker VX Ace since mid 2013, but embarrassed to say I haven't used it until today. :blush: It seems to be surprisingly versatile, much more than I initially thought (which is awesome). I decided to install VX Ace today as I wanted to learn a new...
  5. DivideByZero

    Usage of engine assets

    Hi there :rock-right: I purchased RPG Maker VX Ace quite a few years back and have only just gotten around to getting a chance to really use it. I read through the EULA for RPG Maker VX Ace, but it doesn't say anything about whether you can use the default resources in your own project for...

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