Hello! I'm looking for ruins tilesets compatible with RPG Maker VX ACE. The map I'm making is an old abandoned castle, full of overgrown vegetation. If you have any such tileset, please share them with me? I looked on the internet and found some relatively decent ones, but either it wasn't for...
Hello! Im in need of some fire salamander sprite to be able to match the following battler:
I tried to make one myself but im just horrible at pixel art. Can someone help me, please?
PS: The sprite doesnt have to look exactly the same as the battler, just similar
I am using the script "Yanfly Engine Ace - Event Window v1.01". Whenever the player gains or loses gold and items, the Event Window is updated to show the changes.
I was wondering how do I change the font size used in the notification text. The small font causes the numbers (especially...
It works perfectly, thanks. The only thing missing is the icon next to the "attack" option in the battle menu.
Thanks again, A-Moonless-Night, is the second time you help me with a script. Thank you very much! : D
Hello everyone! I apologize if the title is confusing, but my request is simple (or at least I think it is).
I want the icon of the currently equipped weapon to appear next to the "attack" option during battle, so that the player knows that when attacking, he uses that particular weapon.
Thanks for the tip. I had searched for a RMVXA version of Visual State Effects (MV plugin) but had not found it. But when searching for 'State animations' I found exactly what I was looking for. Thanks!
Good day! First I would like to thank all the RGSS 3 scripters that help noobs like me fullfil the dream of creating their own RPG. You are all amazing.
I wanted the current state icon (poisoned, blind, paralyzed etc) to appear over the enemies' heads during battle.
This is my main request...
Yeah, my bad. Im sorry I have not been clear and informative since my first post. :(
Now it works perfectly! It's exactly the way I wanted it. Thanks a lot for the help. I will add your name to the credits of my game.
A moderator can lock the thread, my problem has been resolved. Thanks again!
Thanks for your reply! But its not working. I dont know why. :rsad:
Should i insert a new script with this code or do i paste your code on another already existing script?
PS: I think I should have mentioned that I use the script "Map as Title Screen v1.1" from Acezon. Im not sure if this...
I want the "new game", "load" and "exit" commands to appear a few seconds after the title screen had already appeared.
Like... Everything is already on screen, the title background and the game title, but those commands will just apear a few seconds later... Like 3-4 seconds...
The more I look at the QPlugins... The more I am amazed at what they can do. Which I'm not going to lie is pretty awkward, because I already consider them far and away the best plugins MV has to offer.