I'm having a problem with Qsprite. Everything works as far as Poses, and Side View Battlers, but
when my character moves on the map his animations wont change, hes just stuck facing down....
Anyone know a fix? I can't find any other cause....
When coloring text with /c etc within a choice
the text won't show up the first time the choice box opens
if you open it again, it will then show up
anyway to fix this?
Not sure which of the plugins cause the problem, the message core, extended 1 or extended 2...
I have a variable in game that contains a word.
I wanna draw this word on the screen for each character
how would I go about doing this? its variable number 10
i declare the variable for the menu and set the in-game variable to that?
not sure where to start. i managed to lay out my menu but i...
Anyone know of a plugin or a way to do unique death animations? Such as when the player dies of a Fire specific attack,
I play a certain death animation, or a specific animation if he dies of a Ice attack etc?
Hi could someone help me? What would the formula need to be to have a character Heal all party members (EXCEPT himself) for the total of his Max Hit Points divided by the number of party members in the party currently? Not sure how to figure it out....
How do I remove the "whiten" "highlight" from the enemy when in battle? I don't want the enemy or anyone in the battle to highlight when selected. Anyone know how to get rid of it?
I'm using Yanfly's Battle Stuff, and I don't see an option for it. Thanks...
trying to make a gate. Like a portcullis that will lower when I activate it. Problem is my animation is 7 images long and the animations only seem to support a 3X4 sheet and im guessing the animation can only be 4 long? is there a way around this like a plugin?
Could anyone point me to a tutorial that explains how to make a character "ungather" his party members to do dialogue. Like in Final Fantasy your party members come out of the leader and then they face each other and talk? I've been looking a lot and can't find any
The more I look at the QPlugins... The more I am amazed at what they can do. Which I'm not going to lie is pretty awkward, because I already consider them far and away the best plugins MV has to offer.