In my project the max amount of allies in the party is 5 and even though that works well the battle window only shows the first 4 and scrolls over to the 5th when it is their turn. I'm using the yanfly battle core and ctb system. Is there a way to resize or reorganize the way the status is...
What do you guys think about emulation? I for one am a huge proponent of emulation for a few reasons;
1) Backups of physical games in case they are damaged (Also the only way I condone torrents)
2) Playing international versions of games you own. The prime example is Final Fantasy XII IZJS...
There are so many different tastes on this forum, I thought it would be nice to share our favorite songs. You can share more if you want to, I won't stop you!
1) I Will Follow you Into the Dark by Death Cab for Cutie
2) When the Sun Goes Down by...
I really want to use Luna Engine, but on the website it is $29.99 while on Steam it's on sale for $11.99. Obviously I would prefer to spend $11.99 over $29.99. Could I buy the engine on Steam and then get the files from my Steam folder and then put them into my non-Steam version of Ace? Thanks...
An Amazing Adventure
Engine: RPG Maker VX Ace
You start off as Nate, a young teenager with a love for sports and adventure.
One day your wish for adventure comes true, but it is not what it seems. Aliens have
landed in your hometown of Townsburg, and they are turning...
In my current project when you exit the first town back into an area where enemies are present upon encountering enemies the battle music will not play. Instead it uses the BGM I set for the area, and after I win the battle the victory fanfare replaces the BGM. This only happens after I exit a...
Not everyone you encounter will know how to play your RM game right off the bat, especially if you change up mechanics
from the default system. So with that said, how do you tell people how to play your game? I'm stuck between a regular tutorial
I paste up on screen or a quest that gets you...
I edited a windowskin I found online to match it with my game. It is in the correct format. I placed it into the resource folder > system, where the default one is located. I just dont know how to designate which one my game should use.
this is as far as I get.
Yelp. I've discovered that I am one of those people who should not be drinking coffee. Took me a week detoxing off of coffee and switching to tea to realize how badly it was affecting me- and I've been drinking the stuff for years. Yikes!
I don't like linear gear progression in games. I'd like to see more gear be useful from start to finish. This is also true for skills. I also like finding overpowered gear, and don't enjoy games that are too balanced.