This looks like it will have potential, I have been looking for a decent pixel movement plugin that will be compatible with my game for sometime, I will be following this one to see if it will work when the bugs such as the mouse touch are fixed.
I am trying to find how to make a confirmation pop up when choosing "To Title" when you go to Game End in the menu.
Using SRDudes Quit Confirmation I am able to make the effect I want when someone tries to close the game by clicking the quit/X button, but I can't give players a save game warning...
The skip video plugin has to be one of the best utilities plugins to come out in sometime.
I have a 5 minute introduction video and until now the player had no way of skipping this which could force some players to go insane.
Are the only commands available the ones listed on http://hudell.com/blog/orangegreenworks/
Can we get things such as removing an achievement, the players SteamID, Steam Level, Overlay enabled or not etc
If these are listed some where it's not very visable.
Also you might want to put a link on...
Sounds like to me that you haven't actually updated your project folder.
When RPG Maker updates it will only make "new" projects for that version.
You have to manually update existing projects.
Refer to this video on how to do that.
My current issue with the plugin is that if I give an enemy...
I am having an issue that I can't seem to solve.
Okay, so I kill any Enemies and then I can't "move" past them, so I set "obj.leTbs_passableOnDeath = true;"
Now I pass through them, but now I can just sit on top of a dead enemy and any other enemies can't attack me but I can attack them.