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  1. Zemtax

    ICF-Soft Params Core

    Oh, it's that easy huh? Thanks a lot ICF :D Thought it was going to be some JS. And thanks for the quick help!
  2. Zemtax

    ICF-Soft Params Core

    I do have that plugin installed. I supposed I just don't know what the syntax would look like if I were to put PParams into the attachable augment notetag. Didn't see anything in the description.
  3. Zemtax

    ICF-Soft Params Core

    Can't seem to figure out a way to make this work with Yanfly's Attachable Augments. I'm trying to use: <Augment Attach Eval: xyz> # add PParam to the item via javascript </Augment Attach Eval: xyz> would also need a way to remove the PParam from the item with yanfly's detach eval. Maybe...
  4. Zemtax

    LGP - Better Damage Popup

    If anyone wants to disable the state popups: Find the following code: Just comment out what's inside the function like so: I'm no JS expert, but it seems to work just fine without any issues, if not, maybe someone more experienced with JS can chime in.
  5. Zemtax

    DoubleX RMMV Popularized ATB Core

    Thanks for taking your time to write an extensive reply! I'm sure writing performant battle systems is very difficult already, especially with tick-based systems :D
  6. Zemtax

    DoubleX RMMV Popularized ATB Core

    How exactly does the "atb_rate_code" work? I can't seem to find the right balance. I want to make it so a character with x AGI always has the same time to get a turn even when facing an enemy with much higher AGI, without making the enemy with much higher AGI having ridiculously fast turns. So I...
  7. Zemtax

    Ultra Mode 7

    For some reason I can't get the compatibility code to start when I'm using Khas Ultra Lighting. Tried the same in a fresh project and it doesn't start either, tried below and above plugin order. Checked the code to see when the console.log is supposed to trigger, and by my limited knowledge, it...
  8. Zemtax

    Does Anyone Use A XP-Pen deco 02 Graphics Tablet?

    Finally a topic I can talk about! I've been using different graphic tablets over the last couple years, like the Wacom Cintiq 13HD, Wacom Intuos S, Huion WH1409 and I'm currently using the HUION New 1060 Plus. Personally, I prefer to use a hotkey for erasing, as it's much more convenient over...
  9. Zemtax

    Damage Popup with Element Effectiveness?

    Thanks! Seems like that's what I was looking for, can't believe I somehow missed that one Cheers
  10. Zemtax

    Damage Popup with Element Effectiveness?

    Hey, so what I've been looking for is a change in color for the damage popup depending on wether the elemental type was effective against the target, weak against it or no resistance at all. So let's say the enemy has 50% fire element rate, the player hits for 100 fire damage, the popup is "50"...
  11. Zemtax

    Writing a To-Do list with all tasks needed is hard. But the feeling of certainty of knowing what...

    Writing a To-Do list with all tasks needed is hard. But the feeling of certainty of knowing what to do afterwards is such a relief!
  12. Zemtax

    Nice achievement :)

    Nice achievement :)
  13. Zemtax

    Map Location Plugin

    Would be cool if you could add your solution so other people who might find this thread have an easier time! =) I think that's generally good practice in forums, even years old threads can bear very good information
  14. Zemtax

    How to make LUK effect in battle more relevant?

    I've seen the LUK stat used as a way to increase your critical strike chance in multiple games. Depending on the skill archetype you could also use it in the damage formula, as people here have said. I personally enjoy number crunching and stat scaling, so I'm going with LUK = crit chance...
  15. Zemtax


    Got a Samsung Galaxy S7 earlier last year with a phone plan for 20€/mo (2 years). Best phone I've owned so far, but I'm not looking for much in a phone, as long as it's somewhat fast to process multitasking without major stuttering. Regarding screen resolution, I've owned a Huawei Ascend Mate 7...
  16. Zemtax

    How many RPG Maker games have you made?

    I haven't finished any game yet, but as I'm exploring more and more ways to do stuff, I get better ideas for games and mechanics to implement. It's working really well for me so far, and not stressing myself over just finishing a project helps me to stay motivated. Started to learn about rpg...
  17. Zemtax

    So many "just another RPG Maker" games out there... Something should be done!

    I'm pretty sure Unreal Engine will run into the same issue as Unity and RM games. As things get more and more available, communities will form and grow, more tutorials and guides pop into existance, more assets will be created, more people will use it, and more shovelware will be thrown out...
  18. Zemtax

    Why is RNG so despised?

    It really depends in which area the RNG does it's work. I like random drops, small chances for rare items, everything that's powerful should be somewhat rare, for me. Although it depends on how, let's say a very rare sword, can be obtained. It has a drop chance of 2%, but it may be crafted with...
  19. Zemtax

    Quest Log Question

    If you're referring to his on-map quest window Good luck!
  20. Zemtax

    Is it truly nostalgia or do games really suck now?

    A lot of new games do certainly suck, are being released buggy, etc. Early-Access, while not bad, is mostly paid playtesting. And I get it, devs get to see what the players like and dislike, feedback on game balance and mechanics and the like. But most devs don't use it to it's fullest potential...

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