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  1. Past Midnight Gaming

    Can someone help me with changing Yanfly's Combo Stacks?

    Alright so like a year ago in a Tips and Tricks video (shown below), Yanfly produced a bit of Notetag magic that takes physical attacks and adds each hit to a state with granted a buff that grows with the amount of stacks on the buff. The Stacks can then be used as a skill cost where the skills...
  2. Past Midnight Gaming

    whtdragon's Joke Weapons (now with regular weapons too!)

    Omg how have i not seen this before. Those Katanas are gorgeous!!! Random idea for a weapon theme: Time (like clockwork and stuff) or more food type weapons!
  3. Past Midnight Gaming

    Announcing: The RPG Maker MV School Community Project

    If only i had a T.U.T.O.R IRL thing might go a lot smoother in class. Can't wait to see what the project looks like!
  4. Past Midnight Gaming

    RPG Maker MV Community Character Submissions

    Oooh This seems fun. I must fling my hat in as well! I present Peter! Default Line: Hmm? Oh, Hallo "player name". Did you need something? (Note: Yes it says Hallo not Hello. This is intentional its either Ello or Hallo you may pick whichever one you prefer) Personality: You know that one guy...
  5. Past Midnight Gaming

    Returning Characters or A New Cast?

    Definitely new cast for me as well. Especially with a gap of 20 years like you proposed. I personally am not a big fan of related to previous main characters (although I am doing it in a project i'm working on) since you get situations like Boruto (people complaining about his relationship with...
  6. Past Midnight Gaming

    Ramza's State Workshop OPEN (current states: 26 LATEST: Overpower + Darkness Burst)

    Good to see you back! I'm looking forward to seeing what you come up with. Updates to previous skills are all the more better.:kaojoy::D
  7. Past Midnight Gaming

    using eval to sync actor levels

    I only have one character using the summon skill so this should be fine but when i tested it just now it told me "TypeError number is not a function"
  8. Past Midnight Gaming

    using eval to sync actor levels

    Of course I can explain. Lets say Actor 1 (Barry) uses a summon skill (in the skill it defines which actor and temporarily adds them to the team that part is fine) to summon Actor 2 (Bunny). Bunny like any actor has a class and with that has certain skills that are only available at specific...
  9. Past Midnight Gaming

    using eval to sync actor levels

    Ok so i'm trying to figure out how to sync the levels of 2 actors during a summon skill.  I'm using this skill by Ramza. But I didn't think to include syncing the actor levels in my request. So I try to figure it out on my own which got me this: eval: $gameVariables.setValue(20 ...
  10. Past Midnight Gaming

    Ramza's State Workshop OPEN (current states: 26 LATEST: Overpower + Darkness Burst)

    I'm back again :P  This time im looking to make a possession type state, sorta similar to the megaman series. in this state the user's appearance and available skills will change and gain a temporary stat boost. i also want to limit it so only one Possession (in cases where the actor has more...
  11. Past Midnight Gaming

    Reese's Logo Workshop | *Update* read the red text!

    OMG. This is totally worth the wait. I can't wait to make the awesome game to fit this. Btw if you want one of your games characters to make a cameo in my game ( I think its more fun than just putting someones name) just let me know. Man I love the way " A Legacy Reborn" looks
  12. Past Midnight Gaming

    Reese's Logo Workshop | *Update* read the red text!

    No worries dude. Games are are always first priority here, well at least to me. Take your time.
  13. Past Midnight Gaming

    Ramza's State Workshop OPEN (current states: 26 LATEST: Overpower + Darkness Burst)

    Perfect! Thanks a ton! time to put together some crazy summons.
  14. Past Midnight Gaming

    Ramza's State Workshop OPEN (current states: 26 LATEST: Overpower + Darkness Burst)

    That's exactly what I'm looking to do. My problem is that I have no idea how to code that. The battle party isn't a problem since he is a one man party (the reason he uses summons)
  15. Past Midnight Gaming

    Ramza's State Workshop OPEN (current states: 26 LATEST: Overpower + Darkness Burst)

    Love that action sequence it looks great. Question, one of my characters uses a summon skill as his main skill I had made a rather sloppy and common event filled way of using a state to put the summon on a timer. Is there a way to one summon another actor using only a spell and state and can you...
  16. Past Midnight Gaming

    Ramza's State Workshop OPEN (current states: 26 LATEST: Overpower + Darkness Burst)

    Cool, thanks! Keep up the good work. all these states will definitely help when i start working on the battle aspects of my game
  17. Past Midnight Gaming

    Ramza's State Workshop OPEN (current states: 26 LATEST: Overpower + Darkness Burst)

    Well this is a cool thread. personally skill making baffles me so this will help a ton. If you don't mind i would love to see how to make a skill sorta like second chance but instead of the 50% rebirth the actor would gain a temporary boost (atk, def, and the like) for a few turns after which...
  18. Past Midnight Gaming

    Reese's Logo Workshop | *Update* read the red text!

    o.o Pretty....  i love the work so far. looks great, so naturally i want in ^.^ ♦ Type: Fantasy ♦ Title Name: The Rise of the Dawnbreakers (Subtitle) A Legacy Reborn ♦  Number of characters: a white wolf with a red mark on its forehead ♦ References: the wolf from the game, Okami...
  19. Past Midnight Gaming

    Elemental Temples- UPDATED 12/31 (Time Temple)

    162, I love u so much right now! my game needed several temples since its a major part of the story i came up with. now with the addition of the light and dark temples i have all the temples i need to really bring my game to life. Thank You x50,000,000,000 times you Master Architect!!

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I've noticed that more videos on YouTube have these segmented bookmark things in the videos themselves. It's nice being able to jump to parts of a video you want, and to have them all clearly labelled.
Why you do this? Now I have to buy the new RPG Maker xD
I've always dreaded planning for my games so I just didn't plan at all. That... didn't work out after all. :kaosigh:
Turns out it can be kind of fun if you keep the scope small and don't take it way too seriously.
well... for the first time in months... I feel like my game is headed towards something again. I finally have it where I won't be drawing battle assets for the rest of the year...

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