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  1. NovelBallon79

    Monsters Follow Trainer Sprite, HGSS Style (Kinda)

    I made a thread looking for help to replicate this effect with other plugins, but I honestly think its best to ask for either an add on to a pluggin or a new one entirely. For this plugin, I would like for their to be a Trainer sprite, like SumRndmDdes pluggin, where there is a seprate sprite...
  2. NovelBallon79

    DreamX's Follower: 1st Actor Disapears

    I'm running DreamX's Follower and Battle Member Options above Himeworks Party Leader and below Yanflys Party Manager. This is to create a Digimon World DS effect, where your whole party follows a Tamer, or non battling Actor. As far as I know, the actor should appear, but it is only the party...
  3. NovelBallon79

    Extra Pixels on Custom Graphic (Fence)

    Hi, I'm making custom graphics for my game, yet I've run into a problem where a single fence tat I placed down doesn't look like how it should, compared to the sheet. I'm setting it up as an A tile, or a ground tile. Everything else looks normal, and it doesn't seem to be the set-up that's the...
  4. NovelBallon79

    RMMV Pokémon/YokaiWatch Inspired Ideas

    I've had two ideas bouncing around in my head, and I feel like talking about tem will help me prioritize which one to work on first/at all based on general interest .(Both of these names are placeholders and don't actually fit their concepts. Also if I posted this in the wrong thread, sorry!) If...
  5. NovelBallon79

    How many games should you work on before tackling a huge project?

    I always hear people say to never have a magnum opus be your first project,but I've never understood exactly how many projects (and their own scale) you have to work on before you can get started. I definetly think the scope of your big project effects this (making a simple turn-based battle vs...
  6. NovelBallon79

    ADVICE: Translating Ruby plugin to Javascript

    I'm NOT asking anyone to do any manual translating (if I wanted to do that I would hire someone/learn either one of these languages) but rather, I would like to make a Pokémon (inspired) game using the Pokemon Essentials plugin. I don't know if I can use Opal or other translators and still have...

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Anyone here managed to never burn out on programming? My current limit is 3 months(6-8 hours per day, 7 days per week, 50 hour programming week on average), and then I just have to take a break, sometimes lasting few days(with at most 2 hours on programming per day). I've been always like this so far, so I admire those who can always be so passionate on programming :)
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Automatic level scaling without an option to turn it off can be a very bad choice for a game. The worst I've ever seen was in Nightmare of Druaga, where if a power outage made your system turn off, the game detects it as an attempted cheat and overwrites your save while taking away your best gear, leaving you unable to progress at the late stages of the game, and unable to recover.

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