I'm looking for one or two people to collaborate with on a game. I've always had the most fun working in teams and was hoping to find some like-minded people here to work with. I'm able to compose music, write, event, map, and do some light coding and graphic editing.
I'm looking for...
I've recently implemented Hime's Untargetable State script for a battle I'm making. Here's the code that I'm using below:
# Title: Untargetable State
# Author: Hime
# Date: Sep 25, 2015...
I was pretty active with RPG Maker many, many years ago and used to love making music for different projects I was working on. While digging around in my computer, I found a number of old midi tracks that I thought I'd share with anyone who's interested. I'm setting up this shop too...
Anyone here managed to never burn out on programming? My current limit is 3 months(6-8 hours per day, 7 days per week, 50 hour programming week on average), and then I just have to take a break, sometimes lasting few days(with at most 2 hours on programming per day). I've been always like this so far, so I admire those who can always be so passionate on programming
Automatic level scaling without an option to turn it off can be a very bad choice for a game. The worst I've ever seen was in Nightmare of Druaga, where if a power outage made your system turn off, the game detects it as an attempted cheat and overwrites your save while taking away your best gear, leaving you unable to progress at the late stages of the game, and unable to recover.