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  1. GameInk

    Looking for Commercial Use Content

    Thank you so much, I'm sure it will pay off.
  2. GameInk

    Looking for Commercial Use Content

    I've been looking around for quite a while now at fan made content to upload into rpg maker and a lot of it is really good except that in a technically 'commercial' game I can't use any of it if it doesn't say for commercial use. So if anyone has a website or creator that they like that's...
  3. GameInk

    Boss Battle Transformation

    Alright I'll take that into consideration. I just sort of thought it would give a lot more atmosphere to the game with this sort of half transformed creature. I might leave the portrait blank and then later on decide if it's worth it to add it in.
  4. GameInk

    Boss Battle Transformation

    You're completely right, it's better I not make extra work for myself.
  5. GameInk

    Boss Battle Transformation

    Although that doesn't relate exactly to what I'm doing it's still nice to keep in mind. I might think about using it maybe in future or it'll just sit in my saves and I'll completely forget it, either way thank you.
  6. GameInk

    Boss Battle Transformation

    That's amazing, and pretty easy too. Thank you so much. But if you wouldn't mind me bothering you for one more thing, would it be worth it to change the portrait for the last thing they say before the battle to sort of a semi-transformation. I wanna know your opinion from a professional...
  7. GameInk

    Branching Story

    I've already looked around to find what I wanted to do and how I would do it which is to have the choices in the game to do with the bosses. Basically when you fight a boss there is an option to give them an item or kill them and if you have the right item they will join your party. So each boss...
  8. GameInk

    Hello, I was just browsing through some different forum posts and came across yours with link to...

    Hello, I was just browsing through some different forum posts and came across yours with link to your tutorials. They are a huge help and exactly what I was looking for, even if I found them kind of by accident. So just thank you for that.
  9. GameInk

    Boss Battle Transformation

    Just as it says, I want my bosses to be able to transform before a fight, no animation or anything but basically swap out their form for something a lot more ferocious. Would it be better to do this before the battle screen or on the battle screen. I also have to make sure that they can...
  10. GameInk

    Branching Story

    I've already looked around to find what I wanted to do and how I would do it which is to have the choices in the game to do with the bosses. Basically when you fight a boss there is an option to give them an item or kill them and if you have the right item they will join your party. So each boss...
  11. GameInk

    Branching Story

    Yeah I already have at least it all mapped so I know what leads to what. I'm gonna write out the specific scenes as well before touching the program but I wanted to know how to map it out on the program so that could know what my limitations are and make sure that I could do it when the time came.
  12. GameInk

    Branching Story

    I've been looking around at how to make a branching story and it sort of makes sense but none of them have any sort of picture references. If anyone would be willing to send some that would be extremely helpful.
  13. GameInk

    How to let a player choose between adding an enemy to the party or killing them

    Thank you for the help, even though it's XP it was still very useful.
  14. GameInk

    How to let a player choose between adding an enemy to the party or killing them

    This was perfect thank you so much, I actually thought it would be a lot harder than this and the picture was very helpful too. I'll update on my progress when I get to that point but for the mean time thank you.
  15. GameInk

    How to let a player choose between adding an enemy to the party or killing them

    Alright so for what I want to do it looks like scripting will get very mixed up for so I need some help. What I want to do for my game is have the player fight a boss at the end of each area and if they have a certain item with them they can give it to the boss and they will join the party OR...

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Finally finished my first big game since joining the forums! Please check out Petal Knights! https://forums.rpgmakerweb.com/index.php?threads/petal-knights-playable-now.117898/
Back home now :cutesmile:

Many thanks to all my fellow game devs. for all the support during this crazy time.

Feeling a bit rough but much better then bein' hospitalized at least.

Now time to get back to the code :D
Added skill ranges, and very basic implementation of scope, with a rule called "empty tile" that simply returns true if the selected tile is empty (has a battler), and false otherwise


This means movement range and attack ranges are all automatically implemented.

More info: https://himeworks.itch.io/grid-battle-system/devlog/167442/devlog-3-basic-skill-range
Stone masons are hard at work creating beautiful sculptures for your games...
When you realize @Kupotepo is a champion among RM Web users, and it all makes sense now:

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