Search results

  1. GALER

    Battle Sprite change graphics based on state

    Wow Thxs for the quick reply! I'll try it out!! Instead of moving to a certain point on battle map, is there a way to shift X coordinate by a few, then when state ends return to same location? Just wondering because due to the actor lineup, how would the engine know to move back into which...
  2. GALER

    Battle Sprite change graphics based on state

    Hey guys! I am currently using Yanflys plugins, and Im trying to create a skill for "Hide in Shadows" for actor battles, where they move off to the right of their position and change image(maybe all black silhouette). I've been looking at some previous threads similar in nature, bit for some...
  3. GALER

    Yep Party System Issue

    This thread can now be closed mods. Thanks again Trihan
  4. GALER

    Yep Party System Issue

    Thanks Trihan! I moved it up a bit on the plugin list and it's working perfectly now.
  5. GALER

    Yep Party System Issue

    It is version 1.13. The location of the plugin is near the middle to bottom. Is there a specific place I should place it? Higher maybe?
  6. GALER

    Yep Party System Issue

    The first shot shows how I removed the actors from the party using the plugin. The 2nd pic confirms on the main menu there are only 2 actors in current party. The 3rd shows 5 actor images in the SV battle, despite only having 2 party members in the battle menu.
  7. GALER

    Yep Party System Issue

    I'll submit a few screenshots to show in more detail what I am talking about:
  8. GALER

    Yep Party System Issue

    Hey everybody! I'm currently using YEP's Party manager. I have set the max party amount to 5. When I remove any members to have less than 5 in my active party, they main menu screen shows the correct # of characters in active party, but when I go into battle, it defaults and takes the...
  9. GALER

    Ultra Mode 7

    Hey guys, still having issues when opening up main menu on my Ultra 7 map. Huge delay. Any more ideas?? (There are no parallel events running so that's not wearing it down) thanks!!
  10. GALER

    Pre-made (Yanfly's) Action Sequence Sharing and Discussions

    Hey guys! Had a question: How would I go about setting an initial talk scene zooming in on a certain actor, then pan to enemy, and zoom out; prior to beginning turn 1?
  11. GALER

    Ultra Mode 7

    Hey, I've noticed that only on the mode 7 map, there is a delay/lag when pressing esc for the menu and then exiting. Is there something I can adjust to remove this delay? There are little to none events on the Map and zero parallel processes to slow it down. Thanks!
  12. GALER

    Preload Manager

    Ill have to try this tomorrow. Thank you!!!
  13. GALER

    Audio Lag Fix

    I get a very strange error... Anytime I am in battle and the player uses a skill that kills more than on enemy at a time, this error appears: Any ideas??
  14. GALER

    Preload Manager

    Hey guys! Getting strange startup error where it states that all of my bgm cannot be located, and does it exist? All music are .ogg files. They are all there. Tried exporting and importing back, but no luck. Any ideas?? Here is a screenshot:
  15. GALER

    GALER: Plague of heroes NOW AVALIABLE on Steam!!

    Here is my first official gaming review on Steam!! Pretty good one too!! 3 of 3 people (100%) found this review helpful Recommended 69.6 hrs last two weeks / 88.3 hrs on record Posted: 18 May @ 2:36pm Updated: 18 May @ 2:37pm Having played hundreds of classic JRPGs, I'm always on the lookout...
  16. GALER

    GALER: Plague of heroes NOW AVALIABLE on Steam!!

    Hey guys, "GALER: Plague of heroes" is now live and available for purchase on Steam!! A huge thank you to those who kept encouraging me to finish the product! Take care! -Graham Dodge
  17. GALER

    JRPG's that have name input

    wow, that's the best I've heard of yet! Thanks!!
  18. GALER

    JRPG's that have name input

    Cool, I only played the first Persona. Loved it though!!
  19. GALER

    First RPG game you ever played

    Hydlide for the nes???
  20. GALER

    Implementing Steamworks Achievements

    Hey guys, so I am finishing up the editing to my game and want to include Steam Achievements into my game as well. I used RPGMaker2003. Kind of thought this wouldn't be too tough, but I am getting stuck big time without the use of scripts. Does anyone know of a solution yet? Cheers!!

Latest Threads

Latest Profile Posts

Finally finished my first big game since joining the forums! Please check out Petal Knights! https://forums.rpgmakerweb.com/index.php?threads/petal-knights-playable-now.117898/
Back home now :cutesmile:

Many thanks to all my fellow game devs. for all the support during this crazy time.

Feeling a bit rough but much better then bein' hospitalized at least.

Now time to get back to the code :D
Added skill ranges, and very basic implementation of scope, with a rule called "empty tile" that simply returns true if the selected tile is empty (has a battler), and false otherwise


This means movement range and attack ranges are all automatically implemented.

More info: https://himeworks.itch.io/grid-battle-system/devlog/167442/devlog-3-basic-skill-range
Stone masons are hard at work creating beautiful sculptures for your games...
When you realize @Kupotepo is a champion among RM Web users, and it all makes sense now:

Forum statistics

Threads
100,465
Messages
976,273
Members
132,082
Latest member
nwr
Top