@Shaz: Sorry about the wrong forum thing. I'll do better next time.
It's Yanfly's Class System: https://dl.dropboxusercontent.com/u/17078211/Scripts/YEA/Class_System.rb
There is this [Line 99]:
It maintains the level for all classes when set to 'true', but the class unlock system I use (from...
That means I'd have to set up an event in order to change classes.. But I have a class menu where one is supposed to be able to change classes at will. I can set up an event/NPC as a workaround, but I was wondering if there's another option that utilises the class menu.
Using VX Ace.
I was looking for something to keep an actor's EXP even after changing classes, and I found Tsukihime's script call:
Trouble is, I'm not sure where to put it. I get that you put script calls in events, but do I put this script call in an event, on the map? : / I've searched the...
I've just checked the VisuStella Plugins for MZ and there are already 11 plugins. The Yanfly team(perhaps a big one?) really works so effectively and efficiently that some MZ users can likely use tons of Yanfly plugins right after MZ's released (still 13 days from now). I wonder if any other plugin developer(or team) will try to compete with Yanfly this time, no matter how slim the chance to win is