I'm trying to set it so that the damage dealt by a particular skill is simultaneously added to a variable. In this case, variable 19.
If all went to plan, this would mean that by the end of the battle, variable 19 would be equivalent to all the damage dealt by all uses of that skill...
I have a really simple request: I would like a plugin that allows me to define custom stats.
These stats do not need to be displayed in the status screen or anywhere in-game. They require only two functions:
1. The ability to assign static values to them in the Notes section of the Class...
Finding it amusing that people are posting support questions in new threads for an engine that isn't even released yet. Touch and Archeia are the only ones authorised to say anything, and there's only one active thread where they'll be answering questions.