How can I make a skill/anything that can inflict damage do more/less/no damage depending what State(s) the target
Preferably without Events, Using Yanfly's Buff & States Core Lunatic Mode
(Yes I did search but I didn't find anything, could have been the...
I am having trouble figuring out how to have enemies only be damaged by certain skills depending on States to the enemy applied, is there a way to do this with events or preexisting scripts?
Such as having an Enemy only be damaged by the skill 'Back Slash' because it has the State 'Front Guard'...
I would like a Pottermore looking battler (RM Ace Styled?) for my little unreleased project.
A version with generic hair, version with a hat and a hood would be appreciated! Also I would like it to be silhouetted.
A edit of a RTP battler would be fine to.
The MZ first look stream was quite good. Looks like we get a lot of generator parts right off the bat this time around. Lots of cool clothes, helmets, facial marks, etc. Looking forward to playing around with it.