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  1. Random crashes on RPG Maker 1.6.1

    Thanks for the info, this is a new detail for me. I'll change the name, it's not a problem but do I need to name output game packages according to these rules too? Usually, I name them something like Windows X v0.4. Guess I'll need to change this too?
  2. Random crashes on RPG Maker 1.6.1

    Oops, sorry. Didn't undrestand it was important. My full path to the project is - D:\Last project\Active project folder 161
  3. Random crashes on RPG Maker 1.6.1

    This may be true for my own testing yet I received crash reports from players directly and they didn't use VMs or sandbox applications. The project's is on my local hard drive and make cloud backups manually after finishing my work. So I don't think this is the case.
  4. Random crashes on RPG Maker 1.6.1

    Ok, I'll try to catch JSON error one more time with console open, plus try to see if it pops up with no plugins active. With other issues, I'm afraid it's impossible - the game folds, including the console. So, debug.log content is about everything I can offer for this issue. As for the tech...
  5. Random crashes on RPG Maker 1.6.1

    Hello! I encountered strange behavior with the game I make. It has random crashes during gameplay not tied to a specific action or time - it may happen after 20 minutes of playing or 6 hours. Battle/Map changes don’t affect this occurrence in any visible way, at least I didn’t detect a pattern...
  6. Problems with playing animation over a picture

    Hello, guys. I want to ask about changing animation in the battle scene. I guess global change will do too since I plan to use animations over pictures only in combat. I show a "status bar" picture in combat and place GUI elements like HP bar and buttons over it. Or more like RPG Maker does it...
  7. Problem saving data with trackable icons.

    Found it and will definitely try to use it. Thank you very much!
  8. Problem saving data with trackable icons.

    Hello guys! Sorry if it's a newbish question but maybe someone will give me an idea because I'm stuck at the moment. I'm trying to track what's equipped on the main character and show corresponding icons in the info section of Yanfly's SaveCore . Tracking is done with severable variables, each...
  9. Arrows change bug with SumRndmDde's option plugin

    Hello, I tried out SumRndmDde's option plugin for adding stuff like difficulty setting and so on. It works great except the volume parameters - they can be only increased now, even if I use the left arrow. By default, RPG maker allows me to decrease the volume by hitting left arrow. After the...
  10. PIXI SpriteSheets Animations Core V1.0 [TexturePacker]

    Hi, I checked out and none of the other animation plugins suit my needs completely. I'm very interested in helping with finalizing your plugin's new version and up for all kind of testing in RPG Maker. If you think that this may help - I have some free time on my hands.
  11. PIXI SpriteSheets Animations Core V1.0 [TexturePacker]

    Great to hear that your plugin is improving! Keep up the good work. Yeah, the demo project didn't have these files out of the box. Downloaded the .js files into the plugin folder and updated pixi.js from the link in the main post. Now the games stops with this: Not a biggie really, just...
  12. [RMMV] DragonBones 2d Animation Integration

    @TheGreenKel Thanks for your awesome plugin and all the hard work you put in it! I want to use your plugin, sadly can't use the demo from your first post to test it. I'm more interested in showing animated sprites on the map rather than battlers and the demo project refuses to play special and...
  13. PIXI SpriteSheets Animations Core V1.0 [TexturePacker]

    @Jonforum Hello, I tried to play your demo from the main post but it fails with this: I just downloaded your demo and tried to play from the editor. I have a question too - can you plugin wait for a looped animation to properly end before executing another animation? Let's say we have a...
  14. How to set default volume levels?

    Thank you, Llareian. This is exactly how I deal with this problem at the moment, but I hoped for a more "centralized" option to do it. Something like a plugin or a built-in RPGMaker function which I didn't found. It seems odd that I can't do this out of the box. Guess there is none?
  15. How to set default volume levels?

    Hello! I want to set default music and sound level so the title menu won't blast players with sound. Tried to find a default parameter in the editor itself but system tab in the database lets me choose tracks. While its possible to lower the volume of intro music, it doesn't fix the problem...
  16. Title menu's plugin clash for dominance ><

    Thank you very much! Your plugin is the perfect fix for my problem :) As for the info - to fix something you need to understand what's going on, so I always try to provide all the info I can.
  17. Title menu's plugin clash for dominance ><

    Greetings! I want to add a shutdown menu option to the title menu and Game End choices menu. To be clear, the Game End menu I'm talking about is available in-game via Escape -> Game End and has 2 options by default: To Title and Cancel. I looked up some plugins like this but looks like all of...
  18. Galv's Quest Log

    Yeah, with the new game it's working alright. Is it hopeless for the old saves tho? No way to adapt them? I feel very stupid, but just to be sure - Can I add more quests to the txt in data folder without any troubles for the plugin's logic after installing it? Or I must prepare it beforehand...
  19. Galv's Quest Log

    I combined two of them into a single screenshot for convenience, if you need separate full-size pictures - here they are. The screenshots are in jpg format because it's the default for my screen capture software. I don't intend to use them anywhere in the game itself, just to demonstrate the issue.
  20. Galv's Quest Log

    Hello, @Galv and thanks for your great plugin. I ran into a bit of trouble with it (version 1.3) - quest journal crashed on menu activation with this error: Any ideas on what may be the problem? To get the error I just hit escape go to Quest Journal menu option and after a second this text...

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Really struggling with XP animations but my game deserves my best.
I think the characters are really too short. Should at least add a little more
Just the legs should be longer.
--- Survival For RPGist ---

Survivalist: I going to Test you: How to make the Fire.
F.Mage: That easy. (Preparing the Spell) EXPLOSIVE!!!
(an Explosion on the Wood Branch then Fire is Appeared)
F.Mage: (Proud Face) See?
Survivalist: (Angry Tone) MAGIC ISN'T ALLOWED!!!
Recent threads, and my very poor algorithm for my minimap plugin have made me face the fact that I need to review algorithms and such.

Going through Cracking the Coding Interview now. I am so excited.
I've seen a reference to a Community Lighting plugin for MZ, but cannot find it. Is it still in beta?

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