This worked, thank you! I had to set the event to kill them at max HP on the mob itself rather than the troop events because troop events only offers a trigger for HP that is less than or equal to.
But I figured it out. Thanks for your help!
I'm new to RPG Maker, so I'm not sure if this is possible.
I'm trying to create a system where your job is to help the enemies, rather than defeat them. Is it possible to set encounters to begin with an enemy at low health, then end on healing them to full HP? If so, how?
I've looked through...