My apology if this matter has been brought forward. Can a 2d character fight against and be retaliated by pseudo3d model, like in martial art sequence and choreography?? As you may know. All the perish and parry, pursuit, withdraw, hoodwink strike, end. I've never played any of the AAA action...
Perhaps this could be the time I'd get really serious with any fiction works.
Hello people, I am glad to make acquaintance of you all here.
I also have "amalgamation" projects to do..
But yeah thanks for allowing me
Gotta vent a minute: "Move routes" have been unintuitive and clunky since the 90's and I absolutely cannot believe there is no built-in functionality to direct an event to an x, y coordinate. Thank you for coming to my TED talk.