Absolutely fantastic plugin! One question: would it be possible to assign words to icons? For example if I often use icon 4 for talking, it would be easier to write <hover_icon: talk> insted of <hover_icon: 4> all the time. Thanks!
Thank you so much for trying it! It's still more of a prototype, I just wanted to test out the gameplay, the verb-interface whether it is smooth and fun to play or not. The mapping, dialogue and sounds are going to be fleshed out substantially. Also, the bugs are going to be squashed.
THE STOIC OPPOSITION presents
LAUDANUM - a Delirium adventure
One day a young woman wakes up to realize that his father is missing. As she founds out, his father contracted the plague and was transported to the local hospital, while she must remain in a quarantine. Avoiding...
With MV we had Galenmereth's Mouse System EX for changing the cursor/showing an icon while hovering over an event. With MZ, registering hovering is natively implemented into the engine, so my question would be: how would it be possible to show an icon with the cursor while hovering over an...
I recently started porting my MV game into MZ and here is the problem: I wanted the "Select Item" window to have 3 instead of 2 columns, so I opened rmmz_windows.js and modified
This worked, but now the Select Item window shows an extra row (I have 9 items) and I don't know how to...
For me, the powered up plugin commands are the doorway to 2 possibilities, both mentioned by others in this thread: complex and powerful third party systems, and basically editable editor (even if its only the event command list).
For these 2 possibilities I gladly browse through 200 plugin...
So according to the main and steam site and the announcements of this week and last week, the next reveal is going to be the character generator and the plugin features... And after that, there is nothing else listed. Maybe release date is sooner than expected, @Touchfuzzy ?
Also for those who...
I recently uploaded my game to itch.io in html5 format. I tried to launch it on my phone (Pixel 2 XL), and it doesn't draw any windows (text, menu, etc.). The namebox from yanfly's plugin is working. Anybody has any idea why this happens and how to fix it?
Thank you for being so quick!
It works now. Also when I wrote my post, I did not set any icon, description and color. By default these are empty and that causes the problem. When I click on description or color and then hit Enter, it changes to "" and , respectively.
So it says...
Using MV 1.6.1 I get the following error message when I use CGMV Core and Professions and try to start the game:
SyntaxError: Unexpected end of JSON input
at JSON.parse (<anonymous>)
at CGMV_Profession.initialize (CGMV_Professions.js:211)
at new CGMV_Profession...
I wanted to believe that there is a "universal" method regardless of complexity. :) The complexity varies but I solved all of it with show choices-show text commands and loops, which work but are really hard to see through it later.
Using different NPCs are not really what I am looking for.
Here is an example:
An NPC tells me that the city is under attack. Then I can choose from 3 questions.
1. Who attacked the city?
2. Why are you not protecting it?
3. How can I help?
Selecting the first would give me an answer then...