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  1. Warilized

    Hello ^^;

    Hello and welcome to the forum :kaopride: My advise in learning is try to know the tools first. What they dos and don'ts. Then proceed to learn how the logic of event works. Don't aim for a perfect game at your first try and just fool around till you understand enough :kaopride:
  2. Warilized

    How do you approach making trial version of your game.

    Yeah, but I developed a simulation game. There's no way to remove the map is it? I wanted to limit everything (like relationship events, friendship events) but core gameplay.
  3. Warilized

    @Kes, lmao that's why I said "Imagine" because that's highly unlikely. @Ami @ImaginaryVillain, I...

    @Kes, lmao that's why I said "Imagine" because that's highly unlikely. @Ami @ImaginaryVillain, I probably will buy it a year later or so, waiting for community content to grow enough
  4. Warilized

    How do you approach making trial version of your game.

    Hoo... I understand, thanks. So basically don't change what is in the demo version in the full version. So theoretically, when I finished my full game, I can duplicate the game project to make the demo version. Then delete some maps or items in database to limit the game? Essentially, every...
  5. Warilized

    Just imagine, MZ got released while still on summer sale and they decided to discount their...

    Just imagine, MZ got released while still on summer sale and they decided to discount their game. lol.
  6. Warilized

    How do you approach making trial version of your game.

    @Shaz, so I can't really remove database stuff to limit the trial version? @ShadowDragon, so adding content updates would break the savefile then? Ah, it is indeed hard. @V_Aero, ShadowDragon said that it is hard to transfer save file if both version have different amount of maps, items,and...
  7. Warilized

    Which of my plugins would you like ported to MZ?

    I wanted Clone event because it is very useful imo. Edit: why not start a pool? Idk if that's possible with that many options tho, lol
  8. Warilized

    How do you approach making trial version of your game.

    @Shaz, oh so a separate duplicated project? I wanted to do this approach with limited in-game days (I developed Simulation game like Stardew Valley) so i guess instead deleting the map, I deleted story event and items (like food etc) and only provides basic preview of my game. @Soulrender, oh...
  9. Warilized

    How do you approach making trial version of your game.

    I'm pretty curious how game devs, especially they that use RPG Maker, approach this. Does limiting game with switch/variable is enough? or just straight making the game into separate project, and delete everything that is paid part. Does "key" approach works with RPGMMV?
  10. Warilized

    First Choice in Show Choices Branch failing to run scripts?

    yes it would only make the screen goes black, but you still can show textbox.
  11. Warilized

    Error when playing RPG Maker MV Game

    There's free demo in the Dlsite tho? lmao
  12. Warilized

    First Choice in Show Choices Branch failing to run scripts?

    You can ditch that and use fadeout instead, display the character information textbox and then use fadein when done. Right? Unless you wanted to achieve similar but different effect than that.
  13. Warilized

    RPG Maker MZ, Preview #2: Graphics, Mapping, Eventing!

    Yooo that nice... Waiting for the new preview for MZ
  14. Warilized

    Greetings

    Nice to meet you! Welcome to the community :kaopride:
  15. Warilized

    Request: Plugin to play other Map's BGM

    Added it like what you have said, but now it can't load the map completely. probably because the map isn't loaded and the plugin can't fetch map notetag to call the xhr request which in turn can't turn DataManager._bgmLoaded = true. Tried to call the script thru console, and now it can load it.
  16. Warilized

    Request: Plugin to play other Map's BGM

    Oh using map's parent's ID? that could also work. and might be better than mine's hahaha. I have already made a working plugin with my idea, though it has a bit of bug in it. It invalidates autorun event with BGM change (if it isn't delayed). It happens when the plugin detected a change in...
  17. Warilized

    Grouped BGM Problem. Help in developing plugin.

    Regarding this request post of mine. I actually developed my own plugin with this idea, yay~ lol. A bunch of thanks for Caethyril for helping me. It works alright :kaopride: It will play BGM of the referenced map, even if the current has no BGM. If the current map has BGM it will get played...
  18. Warilized

    RPG Maker MZ Preview #1: Music, Battles, Animations!

    This is such a joyous present yo. If he decided to port it I might buy MZ even more. Well core plugins are essential in a lot of yanfly's, so it probably on their highest priority list.
  19. Warilized

    Request: Plugin to play other Map's BGM

    Yes, you can say some kind of utility plugin. Usually I use RTP BGM for dungeon while making map. So the plugin is to lessen the time needed to change BGM that fits with the dungeon, making BGM managing easier. @pasunna, no probs buddy. Yeah I can also do that and have tried it. I just realized...
  20. Warilized

    Players renaming Map.ID? Is it possible?

    Oh sorry about that, It seems i'm not observant enough that i'm on different engine board haha. will edit my post. thanks for the warning tho.

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Hello folks, I'm an old member deciding to reenter the forum. Greetings :D
When a parent (of a less than adult aged child) is like
"Oh, I'm like a friend to my child. We're friends."
I'm like
"Oh, that kid's gonna suck...."
Baby tiger gets a belly rub! ^.^
Ami
--- Friendship System ---

(F.Mage and F.Healer's FP is 100)
F.Mage: We did it! we can beat the monster easily!
F.Healer: With the Friendship System,we got stronger thanks to you F.Mage (Hugging)
F.Mage: (Blushing) Ahh...don't say like that. we are Best Friend Forever.
(In Distand)
M.Mage: They look happy...
M.Healer: Yeah...always like that...

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