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  1. The Old Ferret

    Changing max LVL during the game

     Hello ! Is it possible to bound the possible max LVL of actors to switches or some other way? Like a want to block actors to grow over a specific level before they reach a point in the main story , what would give them lets say additional 5 levels , then they reach next point in the main...
  2. The Old Ferret

    RPG Maker MV Style Icons

    Hello! This is my first try to share something. I realy like the MV stock icons , they reminded me of Secret World or Dragon Age style inventory icons. Some of this i made from scratch , some are modified MV icons. All i need is a little feedback and suggestions maybe :) I will constantly...
  3. The Old Ferret

    Event over Paralax/Overlay

     Hello!  If i posted this to the wrong section, i am very sorry. So my problem is: i create a map with paralax mapping + script for fixing it .Sorry i am new to this method so maybe i use the wrong words. There is the bottom paralax - ground, flowers etc. and the upper : trees, buildings , so...
  4. The Old Ferret

    Steampunk tileset for VX Ace

    Hello! Are here somewhere steampunk tilesets for VX Ace? I know about Celianna/Lanarea-s steampunk tiles for paralax mapping , but i am not very good on that one :/ So this is why i ask about some simeliar ,but in tileset format.   Thank You !
  5. The Old Ferret

    Levitating Sword

     Hello !  I am looking for a levitating sword tile sheet. I need it to use  on the Field map / world map  as a quick travel cursor. Once in the past i saw one, but i cant find it now :(  Thank You :)
  6. The Old Ferret

    High Fatnasy Packs

     Hello !   ( Sorry for my poor english ! ) I am thinking about buying the High Fantasy R. Pack 1,2 and The Deep resoucre pack. My question 1. is : without the Monster Legacy and the Main Party Packs will i have enough actor,monster etc. sprites for making a not repetitive sprite game? And...
  7. The Old Ferret

    Changing names of xparams and sparams

     Hello ! Is there a way to change the names of xparams and sparams? In the database i can change the names only of the params. Maybe somewhere in the basic scripts is the key?

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--- Cheating Part 2 ---

F.Healer: Ahh,This item really expensive!
F.Mage: What should we do?
Hero: Don't worry,i can use this (Activate 999999999G,Suddenly The Game Police Is Watching)
Game Police:Ehem!!! (I See You Gesture)
Hero: (Gulp)...Just...forget it...

Second bust is almost ready. I have to stop for now, but I wanted to show him off. Just have to do a handful of edits and the rest of his expressions will be done.
Kupotepo wrote on casper667's profile.
Thank you @casper667 for make many amazing plugins. Do you see right @hiddenone make the blogs about your plugins?
Does anyone know where the MZ PluginEditorDemo.js can be found? It might be called SampleCoreScript now. I'd like to see what changed from MV.
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