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  1. Cougarmint

    How Do I Combine Shield and Weapin Items into one Menu Catagory?

    @Andar: I appreciate the help, and well aware of the animation thing. That's why I set up the bow so that it adds a skill set + the required skills for said skillset, as seen in the first attachment below. The skills handle all the animation on their own. I actually did the same for the weapons...
  2. Cougarmint

    How Do I Combine Shield and Weapin Items into one Menu Catagory?

    Disclaimer: I know that there may be a custom script or two out there already, but I am trying to develop a game without having to rely on two many third party scripts. Basically, I'm working on a game concept that replaces Shields and Helmets with ranged and auxiliary weapons. I'm doing this...
  3. Cougarmint

    Cougarmint's RPG Maker Resources

    Wow, it's been almost a year since I released anything. In any case, I have now uploaded a Naval Battle Asset Pack! Ever wanted to create a mini-game clone of the classic game Battleship in RPG Maker? Well, here's your chance! Otherwise, you can use the ships in your own custom sea maps!
  4. Cougarmint

    Need Help With a Major Change to the TP System

    Hello everyone -- I had an idea pop into my head about converting the existing TP system in RPG Maker to an Ammo system, where the max ammo you can have is based on the type of gun you are carrying in addition to a melee weapon. In effect, I'm replacing the "shields" with a ranged weapon, which...
  5. Cougarmint

    Cougarmint's RPG Maker Resources

    A new Icon pack is available! These dragon icons also come with sprite sheets that will allow you to add these dragons as scenery (or static npcs) to your RPG Maker games! Download the Dragon Icon Pack today!
  6. Cougarmint

    Cougarmint's RPG Maker Resources

    Glad you like them! Enjoy!
  7. Cougarmint

    Cougarmint's RPG Maker Resources

    A brand new category has been launched along with its first entry, the Artificial Heart sound effect! Add some pizazz to your medical/sci-fi themed game today!
  8. Cougarmint

    Cougarmint's RPG Maker Resources

    A new Pack has been posted! Need a unique look for your project's menu interface? Try some of my new patterns and cursors! UPDATE: I've decided to release an old HUD concept I created for a game that never saw the light of day. I don't know if it would work with RPG Maker per se, but if you...
  9. Cougarmint

    Cougarmint's RPG Maker Resources

    Thank you! And yes, I designed it to be the boss to end all bosses; after all, you are essentially fighting the Demon of the very Subconscious, the source of a mental illness, in the hopes that you can finally relieve the victim of its insufferable torment. You may not be able to cure them...
  10. Cougarmint

    Cougarmint's RPG Maker Resources

    A new pack has been released! I created some simple theatre/bucket seating for you to use in your games. It comes with a pre-created tileset sheet, but the individual graphics have been included so you can edit them into your own tilesets! Enjoy!
  11. Cougarmint

    Cougarmint's RPG Maker Resources

    I just posted a new link above -- now you don't need to have Steam, Discord, or Skype to contact me. You can now do so through my new Portfolio Page on facebook! (Details above!)
  12. Cougarmint

    Cougarmint's RPG Maker Resources

    I use both steam and discord to talk to people since I'm not here that much.
  13. Cougarmint

    Cougarmint's RPG Maker Resources

    I can but try. Do you have steam? By the way, I just released a new pack. Check it out. <3
  14. Cougarmint

    Cougarmint's RPG Maker Resources

    Please do! That's what it's here for. <3 If you have any feedback, comments, or suggestions, let me know.
  15. Cougarmint

    Cougarmint's RPG Maker Resources

    New Resource available! A throwback from the wild RPG Maker 2000 days, when I was experimenting with various pixel art, I created a sheet of notebook paper designed for small resolutions. While sorting through some very old files I stumbled on the old .bmp files and converted them to .pngs. I...
  16. Cougarmint

    Shade's Classic Battlers

    I do. It's simply amazing. I love that demon cat. Do you have it in the original resolution, or is that small one the only res?
  17. Cougarmint

    Shade's Classic Battlers

    Oh my god, you're the one who did that awesome demon cat!? I'm using that as the corrupted totem in one of my games! I have been looking for ages for the person who drew it so I could give him/her credit! I know who to give the credit to now!
  18. Cougarmint

    Resources for Non-Commercial and Commercial Use

    You're more than welcome. I more than understand what it's like to look for something but can't find it, or worse, find something but not be able to use it. So I am more than happy to help the community. <3
  19. Cougarmint

    Resources for Non-Commercial and Commercial Use

    I'd like to offer my own resources for Commercial and Non-commercial use, please. https://forums.rpgmakerweb.com/index.php?threads/cougarmints-rpg-maker-resources.84896/ All these assets are free to use as long as credit is given. DRM (Encryption) is also OK so long as a link back to my...
  20. Cougarmint

    Cougarmint's RPG Maker Resources

    Hey everyone -- I just thought I'd bump this up so that you can see the new stuff I've added since the initial posting in September, like the battlers and such. Also, if you have any feedback or questions, please feel free to post them. <3

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--- Cheating Part 2 ---

F.Healer: Ahh,This item really expensive!
F.Mage: What should we do?
Hero: Don't worry,i can use this (Activate 999999999G,Suddenly The Game Police Is Watching)
Game Police:Ehem!!! (I See You Gesture)
Hero: (Gulp)...Just...forget it...

Second bust is almost ready. I have to stop for now, but I wanted to show him off. Just have to do a handful of edits and the rest of his expressions will be done.
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Thank you @casper667 for make many amazing plugins. Do you see right @hiddenone make the blogs about your plugins?
Does anyone know where the MZ PluginEditorDemo.js can be found? It might be called SampleCoreScript now. I'd like to see what changed from MV.
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